15 changed files with 114 additions and 744 deletions
@ -1,3 +1,6 @@ |
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<h2> |
<h2> |
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文档已移至 <a href="https://uniapp.dcloud.io/uniCloud/uni-starter.html" target="_blank">uni-starter文档</a> |
文档已移至 <a href="https://uniapp.dcloud.io/uniCloud/uni-starter.html" target="_blank">uni-starter文档</a> |
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</h2> |
</h2> |
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// "echarts": "^5.4.3",无法在移动端使用Tooltip |
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@ -1,13 +0,0 @@ |
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{ |
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"name": "ggjuni", |
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"version": "2.1.4", |
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"lockfileVersion": 2, |
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"requires": true, |
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"packages": { |
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"node_modules/qrcodejs2": { |
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"version": "0.0.2", |
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"resolved": "https://registry.npmjs.org/qrcodejs2/-/qrcodejs2-0.0.2.tgz", |
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"integrity": "sha512-+Y4HA+cb6qUzdgvI3KML8GYpMFwB24dFwzMkS/yXq6hwtUGNUnZQdUnksrV1XGMc2mid5ROw5SAuY9XhI3ValA==" |
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} |
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} |
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} |
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@ -1,232 +0,0 @@ |
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<template> |
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<view> |
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<view class="prizePage"> |
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<!--游玩区域--> |
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<div class="box"> |
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<p class="rule">活动规则</p> |
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<a href="../my.html" id="myWin"> |
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<p class="my">我的奖品</p> |
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</a> |
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<div class="panel"> |
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<canvas id="canvas" width="562" height="308" @touchstart="mousedown" @touchmove="mousemove" @touchend="mouseup"></canvas> |
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<div id="canvas-mask"> |
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<a id="btn" href="javascript:;" @click="btnClick"></a> |
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<p>您今天还有<span id="change">3</span>次刮奖机会</p> |
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</div> |
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</div> |
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</div> |
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<!--游戏规则弹窗--> |
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<div id="mask-rule"> |
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<div class="box-rule"> |
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<span class="star"></span> |
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<h2>活动规则说明</h2> |
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<span id="close-rule"></span> |
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<div class="con"> |
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<div class="text"> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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<p>活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明活动规则说明</p> |
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</div> |
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</div> |
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</div> |
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</div> |
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<!--中奖提示--> |
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<div id="mask"> |
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<div class="blin"></div> |
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<div class="caidai"></div> |
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<div class="winning"> |
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<div class="red-head"></div> |
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<div class="red-body"></div> |
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<div id="card"> |
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<a href="" target="_self" class="win"></a> |
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</div> |
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<a href="" target="_self" class="btn"></a> |
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<span id="close"></span> |
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</div> |
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</div> |
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</view> |
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</view> |
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</template> |
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<script> |
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var $canvas = $("#canvas"),//canvas |
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clientWidth = document.documentElement.clientWidth, |
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canvasWidth = Math.floor(clientWidth * 562 / 750),//canvas宽 = 屏幕宽 * 设计稿里canvas宽 / 750 |
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canvasHeight = Math.floor(clientWidth * 308 / 750),//canvas高 = 屏幕宽 * 设计稿里canvas高 / 750 |
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ctx = $canvas[0].getContext("2d"),//获取canvas的2d绘制对象 |
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$canvasMask = $("#canvas-mask"),//canvas遮罩层 |
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$btn = $("#btn"),//刮奖按钮 |
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$change = $("#change"),//剩余次数 |
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data = {count: 5},//次数 |
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empty = false, |
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bool = false;//判断是否按下去,true为按下,false未按下 |
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export default { |
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data() { |
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return { |
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// w: 330, |
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// h: 280, |
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// isfinish:false, |
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// isClear:false, |
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// isWin: false, |
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// isThank: false |
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} |
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}, |
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methods: { |
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init() { |
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$canvasMask.show(); |
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$change.html(data.count);//显示剩余次数 |
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//设置canvas宽高 |
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$canvas.attr('width', canvasWidth); |
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$canvas.attr('height', canvasHeight); |
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//canvas绘图 |
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ctx.beginPath(); |
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ctx.fillStyle = '#999';//刮刮乐图层的填充色 |
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ctx.lineCap = "round";//绘制的线结束时为圆形 |
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ctx.lineJoin = "round";//当两条线交汇时创建圆形边角 |
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ctx.lineWidth = 20;//单次刮开面积 |
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ctx.fillRect(0, 0, canvasWidth, canvasHeight); |
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ctx.closePath(); |
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ctx.globalCompositeOperation = 'destination-out';//新图像和原图像重合部分变透明 |
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//下面3行代码是为了修复部分手机浏览器不支持destination-out |
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$canvas.css("display", "none"); |
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$canvas.outerHeight(); |
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$canvas.css("display", "inherit"); |
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}, |
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btnClick () {//点击开始刮奖按钮 |
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if (data.count > 0) { |
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data.count--;//设定中奖的图片 |
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$canvas.css("background-image", "url('../common/image/prize/prize2.png')"); |
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$canvasMask.hide(); |
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} else { |
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alert("没有次数了"); |
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} |
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}, |
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//鼠标按下 |
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mousedown (e) { |
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e = e || window.event; |
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e.preventDefault(); |
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if (typeof e.touches !== 'undefined') { |
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e = e.touches[0];//获取触点 |
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} |
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var x = e.pageX - $(this).offset().left, |
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y = e.pageY - $(this).offset().top; |
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ctx.moveTo(x, y); |
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//touchmove事件 |
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$canvas.on('touchmove', eventMove); |
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}, |
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mousemove (e) { |
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e = e || window.event; |
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e.preventDefault(); |
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if (typeof e.touches !== 'undefined') { |
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e = e.touches[0]; |
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} |
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var x = e.pageX - $(this).offset().left, |
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y = e.pageY - $(this).offset().top; |
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ctx.lineTo(x, y); |
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ctx.stroke(); |
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clear(); |
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}, |
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//鼠标按键抬起 |
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mouseup () { |
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}, |
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clear() { |
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if (empty) return; |
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var data = ctx.getImageData(0, 0, canvasWidth, canvasHeight).data,//得到canvas的全部数据 |
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half = 0; |
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//length = canvasWidth * canvasHeight * 4,一个像素块是一个对象rgba四个值,a范围为0~255 |
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for (var i = 3, length = data.length; i < length; i += 4) {//因为有rgba四个值,下标0开始,所以初始i=3 |
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data[i] === 0 && half++;//存在imageData对象时half加1 PS:该像素区域透明即为不存在该对象 |
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} |
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//当刮开的区域大于等于20%时,则可以开始处理结果 |
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if (half >= canvasWidth * canvasHeight * 0.2) { |
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ctx.clearRect(0, 0, canvasWidth, canvasHeight);//清空画布 |
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empty = true; |
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win();//调用中奖信息 |
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} |
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}, |
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}, |
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onReady(e) { |
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this.init(); |
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}, |
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} |
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</script> |
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<style lang="scss" scoped> |
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.prizePage{ |
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width: 750rpx; |
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height: 1506rpx; |
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background: url("../../static/home/prize-bg.png") no-repeat; |
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background-size: contain; |
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} |
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.gift { |
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width: 330px; |
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height: 280px; |
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background-color: #FFF1B9; |
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position: absolute; |
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left: 50%; |
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// top: 50%; |
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margin-left: -165px; |
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// margin-top: 174px; |
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} |
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.mask{ |
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width: 100%; |
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height: 100%; |
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background-color: rgba(0, 0, 0, 0.2); |
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position: fixed; |
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top: 0px; |
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left: 0px; |
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z-index: 2; |
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} |
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.winPrize{ |
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width: 375px; |
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height: 575px; |
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background-image: url("../../static/home/prize.png"); |
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background-size: contain; |
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position: fixed; |
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top: 50%; |
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left: 50%; |
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z-index: 3; |
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transform: translate(-50%, -50%); |
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text-align: center; |
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line-height: 550px; |
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color: #FFF1B9; |
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font-weight: bold; |
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font-size: 60px; |
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animation: showPrize 1s ease-in-out; |
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.close{ |
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width: 50px; |
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height: 50px; |
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background-image: url("../../static/home/close.png"); |
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background-size: contain; |
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position: fixed; |
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left: 50%; |
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transform: translate(-50%, -50%); |
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z-index: 4; |
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} |
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} |
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@keyframes showPrize { |
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0%{ |
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transform: translate(-50%, -50%) scale(0.4); |
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} |
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100%{ |
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transform: translate(-50%, -50%) scale(1); |
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} |
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} |
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</style> |
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@ -1,196 +0,0 @@ |
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<template> |
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<!-- 刮奖 --> |
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<view v-else class="scratch"> |
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<view class="box"> |
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<!-- 刮奖结果图片 --> |
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<image src="../../static/home/tem11.png" class="img"></image> |
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<!-- 刮奖canvas容器 --> |
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<canvas |
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class="canvas-box" |
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canvas-id="canvas-id" |
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:disable-scroll="true" |
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@touchstart="touchStart" |
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@touchmove="touchMove" |
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@touchend="touchEnd" |
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></canvas> |
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<!-- 刮奖前提示消息,开始刮奖后隐藏 --> |
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<cover-view class="tip" v-if="!toDraw"> |
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<cover-view class="text"> |
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<cover-view class="text-tip">你还有</cover-view> |
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<cover-view class="light">1</cover-view> |
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<cover-view class="text-tip">次刮奖机会</cover-view> |
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</cover-view> |
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<!-- 开始刮奖按钮 --> |
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<cover-view class="btn" @tap="scratchStart()"> |
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<cover-view class="text">立即刮奖</cover-view> |
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</cover-view> |
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</cover-view> |
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<!-- 如果后端没有不中奖的图,则不中奖时默认显示 --> |
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<!-- <view v-if="hasDraw" class="award-box"> |
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<text class="text">谢谢参与</text> |
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</view> --> |
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</view> |
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</view> |
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</template> |
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<script> |
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import Scratch from './scratch.js' |
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export default { |
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data () { |
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return { |
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// domain: getApp().globalData.baseUrl, // 服务器域名 |
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toDraw: false, // 是否开始刮奖 |
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showResult: false, // 是否显示抽奖结果 |
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isWin: true, // 是否中奖 |
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scratchWidth: 350, // 绘制刮奖范围宽 |
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scratchHeight: 150, // 绘制刮奖范围高 |
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scratchSize: 10, // 触手大小 |
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scratchScale: 0.25, // 需刮开百分比 |
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prize_img: '', // 中奖图片 |
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isScratching: false ,// 是否正在刮奖, |
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} |
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}, |
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methods: { |
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initCanvas () { |
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// 刮奖初始化信息必须在onReady后,不然h5不支持(小程序可在onLoad执行) |
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new Scratch(this, { |
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canvasId: 'canvas-id', |
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width: this.scratchWidth, |
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height: this.scratchHeight, |
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size: this.scratchSize, |
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scale: this.scratchScale |
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}) |
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}, |
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// 请求刮奖结果 |
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doPrizeScratchTicketFun () { |
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if (this.isScratching) return false |
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this.isScratching = true |
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// 请求服务器刮奖结果信息 |
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this.$api.luckDraw |
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.doPrizeScratchTicket() |
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.then(res => { |
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this.prize_img = res.luckyPrize.prize_img |
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this.luckyPrize = res.luckyPrize |
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this.isWin = true |
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if (this.luckyPrize.is_winning === 2) this.isWin = false |
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this.isScratching = false |
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}) |
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.catch(() => { |
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this.isScratching = false |
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}, |
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// 点击按钮开始刮奖 |
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scratchStart () { |
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this.toDraw = true |
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this.initCanvas() |
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this.doPrizeScratchTicketFun() |
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} |
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} |
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} |
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</script> |
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<style lang="scss"> |
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.scratch { |
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width: 670upx; |
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height: 320upx; |
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background: url("../../static/home/tem11.png") no-repeat; |
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background-size: contain; |
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margin: 366upx auto 80upx; |
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padding: 29upx 25upx 21upx; |
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box-sizing: border-box; |
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position: relative; |
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overflow: hidden; |
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.box { |
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width: 100%; |
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height: 100%; |
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background: #ccc; |
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border-radius: 20upx; |
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position: relative; |
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overflow: hidden; |
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.img { |
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width: 100%; |
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height: 100%; |
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position: absolute; |
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top: 0; |
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left: 0; |
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} |
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.canvas-box { |
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position: absolute; |
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top: 0; |
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left: 0; |
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width: 100.5%; |
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height: 100%; |
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border-radius: 20upx; |
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overflow: hidden; |
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} |
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.tip { |
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position: absolute; |
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left: 0; |
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right: 0; |
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width: 100%; |
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height: 100%; |
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z-index: 999; |
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text-align: center; |
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.text { |
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font-size: 30upx; |
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font-weight: bold; |
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color: #444; |
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margin-top: 69upx; |
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.text-tip { |
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display: inline-block; |
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vertical-align: middle; |
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} |
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.light { |
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// color: $red; |
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display: inline-block; |
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vertical-align: middle; |
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margin: 0 6upx !important; |
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} |
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} |
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.btn { |
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width: 360upx; |
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height: 82upx; |
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border: none; |
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border-radius: 41upx; |
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margin: 59upx auto 0; |
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position: relative; |
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background: none; |
|
||||
background: #000; |
|
||||
.btn-img { |
|
||||
border: none; |
|
||||
position: absolute; |
|
||||
top: 0; |
|
||||
left: 0; |
|
||||
width: 100%; |
|
||||
height: 100%; |
|
||||
} |
|
||||
.text { |
|
||||
display: inline; |
|
||||
position: absolute; |
|
||||
text-align: center; |
|
||||
color: #fff; |
|
||||
font-size: 30upx; |
|
||||
font-weight: bold; |
|
||||
margin: 0; |
|
||||
left: 50%; |
|
||||
top: 50%; |
|
||||
transform: translate(-50%, -50%); |
|
||||
} |
|
||||
} |
|
||||
} |
|
||||
.award-box { |
|
||||
width: 100%; |
|
||||
height: 100%; |
|
||||
border-radius: 20upx; |
|
||||
text-align: center; |
|
||||
line-height: 270upx; |
|
||||
background: #FFF1B9; |
|
||||
.text { |
|
||||
font-size: 40upx; |
|
||||
font-weight: bold; |
|
||||
color: #444; |
|
||||
} |
|
||||
} |
|
||||
} |
|
||||
} |
|
||||
</style> |
|
||||
@ -1,231 +0,0 @@ |
|||||
<template> |
|
||||
<view> |
|
||||
<view class="prizePage"> |
|
||||
<view class=""> |
|
||||
|
|
||||
</view> |
|
||||
<view class="" style="position: relative;padding-top: 380px;width: 330px;margin: 0px auto;"> |
|
||||
<div id="gift" class="gift"></div> |
|
||||
<canvas canvas-id="guagua" id="guagua" @touchstart="start" @touchend="end" @touchmove="move" |
|
||||
style="width: 330px;height: 280px;"></canvas> |
|
||||
</view> |
|
||||
<view class="mask" v-if="isWin || isThank"> |
|
||||
|
|
||||
</view> |
|
||||
<view class="winPrize" v-if="isWin"> |
|
||||
20元 |
|
||||
<view class="close" @click="isWin = false"></view> |
|
||||
</view> |
|
||||
<view class="noPrize" v-if="isThank"> |
|
||||
|
|
||||
</view> |
|
||||
</view> |
|
||||
</view> |
|
||||
</template> |
|
||||
|
|
||||
<script> |
|
||||
var ctx; |
|
||||
var sx = 0, |
|
||||
sy = 0, |
|
||||
perNum = 0; |
|
||||
var giftWidth=0,giftHeight=0; |
|
||||
var canvasId = "guagua"; |
|
||||
export default { |
|
||||
data() { |
|
||||
return { |
|
||||
w: 330, |
|
||||
h: 280, |
|
||||
isfinish:false, |
|
||||
isClear:false, |
|
||||
isWin: false, |
|
||||
isThank: false |
|
||||
} |
|
||||
}, |
|
||||
methods: { |
|
||||
giftWidth:function(){ |
|
||||
const query = uni.createSelectorQuery().in(this); |
|
||||
query.select('#gift').boundingClientRect(data => { |
|
||||
giftWidth=data.width; |
|
||||
giftHeight=data.height; |
|
||||
}).exec(); |
|
||||
}, |
|
||||
finish:function(){ |
|
||||
this.isfinish=true; |
|
||||
}, |
|
||||
done:function(){ |
|
||||
|
|
||||
if(1){ |
|
||||
this.isWin = true; |
|
||||
}else{ |
|
||||
this.isThank = true; |
|
||||
} |
|
||||
|
|
||||
}, |
|
||||
start: function(e) { |
|
||||
if(this.isfinish){ |
|
||||
if(!this.isClear){ |
|
||||
this.isClear=true; |
|
||||
this.done(); |
|
||||
ctx.moveTo(0, 0); |
|
||||
ctx.clearRect(0,0, 330, 280); |
|
||||
ctx.stroke() |
|
||||
ctx.draw(true); |
|
||||
} |
|
||||
|
|
||||
return false; |
|
||||
} |
|
||||
sx = e.touches[0].x; |
|
||||
sy = e.touches[0].y; |
|
||||
ctx.moveTo(sx, sy); |
|
||||
console.log(e.touches[0].x + " " + e.touches[0].y) |
|
||||
// this.getFilledPercentage(); |
|
||||
|
|
||||
}, |
|
||||
end: function(e) { |
|
||||
if(this.isfinish) return false; |
|
||||
|
|
||||
}, |
|
||||
move: function(e) { |
|
||||
e = e || window.event; |
|
||||
e.preventDefault(); |
|
||||
|
|
||||
if(this.isfinish){ |
|
||||
if(!this.isClear){ |
|
||||
this.isClear=true; |
|
||||
this.done(); |
|
||||
ctx.moveTo(0, 0); |
|
||||
ctx.clearRect(0,0, 330, 280); |
|
||||
ctx.stroke() |
|
||||
ctx.draw(true); |
|
||||
} |
|
||||
|
|
||||
return false; |
|
||||
} |
|
||||
|
|
||||
ctx.lineTo(sx, sy); |
|
||||
ctx.moveTo(sx, sy); |
|
||||
// ctx.clearRect(sx-10, sy-10, 20, 20) |
|
||||
ctx.stroke() |
|
||||
// ctx.globalAlpha = 0; |
|
||||
|
|
||||
ctx.draw(true); |
|
||||
this.getFilledPercentage(); |
|
||||
|
|
||||
sx = e.touches[0].x; |
|
||||
sy = e.touches[0].y; |
|
||||
}, |
|
||||
createCtx: function() { |
|
||||
ctx = uni.createCanvasContext(canvasId); |
|
||||
this.createRect(); |
|
||||
|
|
||||
}, |
|
||||
createRect: function() { |
|
||||
ctx.setFillStyle('#646464'); |
|
||||
|
|
||||
ctx.fillStyle = '#999';//刮刮乐图层的填充色 |
|
||||
ctx.lineCap = "round";//绘制的线结束时为圆形 |
|
||||
ctx.lineJoin = "round";//当两条线交汇时创建圆形边角 |
|
||||
ctx.lineWidth = 40;//单次刮开面积 |
|
||||
|
|
||||
ctx.fillRect(0, 0, 330, 280); |
|
||||
// ctx.closePath(); |
|
||||
ctx.globalCompositeOperation = 'destination-out'; |
|
||||
ctx.draw(true) |
|
||||
}, |
|
||||
getFilledPercentage: function() { |
|
||||
var that=this; |
|
||||
uni.canvasGetImageData({ |
|
||||
canvasId: canvasId, |
|
||||
x: (that.w-giftWidth)/2-5, |
|
||||
y: (that.h-giftHeight)/2-5, |
|
||||
width: giftWidth, |
|
||||
height: giftHeight, |
|
||||
success: function(res) { |
|
||||
let pixels = res.data; |
|
||||
let transPixels = []; |
|
||||
for (let i = 0; i < pixels.length; i += 4) { |
|
||||
if (pixels[i + 3] < 128) { |
|
||||
transPixels.push(pixels[i + 3]); |
|
||||
} |
|
||||
} |
|
||||
perNum = (transPixels.length / (pixels.length / 4) * 100).toFixed(2); |
|
||||
if(perNum>=40){ |
|
||||
console.log("finish"); |
|
||||
that.finish();; |
|
||||
} |
|
||||
console.log(perNum) |
|
||||
} |
|
||||
}); |
|
||||
|
|
||||
} |
|
||||
}, |
|
||||
onReady(e) { |
|
||||
this.createCtx(); |
|
||||
this.giftWidth(); |
|
||||
}, |
|
||||
} |
|
||||
</script> |
|
||||
|
|
||||
<style lang="scss" scoped> |
|
||||
.prizePage{ |
|
||||
width: 750rpx; |
|
||||
height: 1506rpx; |
|
||||
background: url("../../static/home/prize-bg.png") no-repeat; |
|
||||
background-size: contain; |
|
||||
} |
|
||||
.gift { |
|
||||
width: 330px; |
|
||||
height: 280px; |
|
||||
background-color: #FFF1B9; |
|
||||
position: absolute; |
|
||||
left: 50%; |
|
||||
// top: 50%; |
|
||||
margin-left: -165px; |
|
||||
// margin-top: 174px; |
|
||||
} |
|
||||
.mask{ |
|
||||
width: 100%; |
|
||||
height: 100%; |
|
||||
background-color: rgba(0, 0, 0, 0.2); |
|
||||
position: fixed; |
|
||||
top: 0px; |
|
||||
left: 0px; |
|
||||
z-index: 2; |
|
||||
} |
|
||||
.winPrize{ |
|
||||
width: 375px; |
|
||||
height: 575px; |
|
||||
background-image: url("../../static/home/prize.png"); |
|
||||
background-size: contain; |
|
||||
position: fixed; |
|
||||
top: 50%; |
|
||||
left: 50%; |
|
||||
z-index: 3; |
|
||||
transform: translate(-50%, -50%); |
|
||||
text-align: center; |
|
||||
line-height: 550px; |
|
||||
color: #FFF1B9; |
|
||||
font-weight: bold; |
|
||||
font-size: 60px; |
|
||||
animation: showPrize 1s ease-in-out; |
|
||||
|
|
||||
.close{ |
|
||||
width: 50px; |
|
||||
height: 50px; |
|
||||
background-image: url("../../static/home/close.png"); |
|
||||
background-size: contain; |
|
||||
position: fixed; |
|
||||
left: 50%; |
|
||||
transform: translate(-50%, -50%); |
|
||||
z-index: 4; |
|
||||
} |
|
||||
} |
|
||||
@keyframes showPrize { |
|
||||
0%{ |
|
||||
transform: translate(-50%, -50%) scale(0.4); |
|
||||
} |
|
||||
100%{ |
|
||||
transform: translate(-50%, -50%) scale(1); |
|
||||
} |
|
||||
} |
|
||||
</style> |
|
||||
Loading…
Reference in new issue