29 changed files with 204 additions and 10002 deletions
@ -1 +0,0 @@ |
|||
1、删除Decoder.js的外部引用,由于Decoder.js加载完全在笔记本耗时较久,很容易出现还没加载时完全出现的批量报错 |
|||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
@ -1,225 +0,0 @@ |
|||
/** |
|||
* Created by wangweijie5 on 2016/12/16. |
|||
*/ |
|||
|
|||
"use strict"; |
|||
|
|||
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); |
|||
|
|||
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } |
|||
|
|||
var __instance = function () { |
|||
var instance = void 0; |
|||
return function (newInstance) { |
|||
if (newInstance) instance = newInstance; |
|||
return instance; |
|||
}; |
|||
}(); |
|||
|
|||
var AudioRenderer = function () { |
|||
function AudioRenderer() { |
|||
_classCallCheck(this, AudioRenderer); |
|||
|
|||
if (__instance()) return __instance(); |
|||
|
|||
// 确保只有单例
|
|||
if (AudioRenderer.unique !== undefined) { |
|||
return AudioRenderer.unique; |
|||
} |
|||
|
|||
AudioRenderer.unique = this; |
|||
|
|||
this.oAudioContext = null; |
|||
this.currentVolume = 80; // 初始音量
|
|||
this.bSetVolume = false; |
|||
this.gainNode = null; |
|||
this.iWndNum = -1; // 窗口号
|
|||
this.mVolumes = new Map(); // 用于存储所有音量
|
|||
|
|||
// Init AudioContext
|
|||
var AudioContext = window.AudioContext || window.webkitAudioContext; |
|||
this.oAudioContext = new AudioContext(); |
|||
|
|||
this.writeString = function (view, offset, string) { |
|||
for (var i = 0; i < string.length; i++) { |
|||
view.setUint8(offset + i, string.charCodeAt(i)); |
|||
} |
|||
}; |
|||
|
|||
this.setBufferToDataview = function (output, offset, input) { |
|||
for (var i = 0; i < input.length; i++, offset++) { |
|||
output.setUint8(offset, input[i]); |
|||
} |
|||
}; |
|||
|
|||
__instance(this); |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 音频播放 |
|||
* |
|||
* @param dataBuf [IN] 音频缓存 |
|||
* @param dataLen [IN] 缓存长度 |
|||
* @param audioInfo [IN] 音频参数 |
|||
* |
|||
* @returns 状态码 |
|||
*/ |
|||
|
|||
|
|||
_createClass(AudioRenderer, [{ |
|||
key: 'Play', |
|||
value: function Play(dataBuf, dataLen, audioInfo) { |
|||
var bufferData = new ArrayBuffer(44 + dataLen); |
|||
var viewTalk = new DataView(bufferData); |
|||
var sampleRates = audioInfo.samplesPerSec; |
|||
var channels = audioInfo.channels; |
|||
var bitsPerSample = audioInfo.bitsPerSample; |
|||
|
|||
//console.log("audiorender sampleRates"+sampleRates+"channels:"+channels+"bitsPerSample:"+bitsPerSample);
|
|||
|
|||
/* RIFF identifier */ |
|||
this.writeString(viewTalk, 0, 'RIFF'); |
|||
/* file length */ |
|||
viewTalk.setUint32(4, 32 + dataLen * 2, true); |
|||
/* RIFF type */ |
|||
this.writeString(viewTalk, 8, 'WAVE'); |
|||
/* format chunk identifier */ |
|||
this.writeString(viewTalk, 12, 'fmt '); |
|||
/* format chunk length */ |
|||
viewTalk.setUint32(16, 16, true); |
|||
/* sample format (raw) */ |
|||
viewTalk.setUint16(20, 1, true); |
|||
/* channel count */ |
|||
viewTalk.setUint16(22, channels, true); |
|||
/* sample rate */ |
|||
viewTalk.setUint32(24, sampleRates, true); |
|||
/* byte rate (sample rate * block align) */ |
|||
viewTalk.setUint32(28, sampleRates * 2, true); |
|||
/* block align (channel count * bytes per sample)/8 */ |
|||
viewTalk.setUint16(32, channels * bitsPerSample / 8, true); |
|||
/* bits per sample */ |
|||
viewTalk.setUint16(34, bitsPerSample, true); |
|||
/* data chunk identifier */ |
|||
this.writeString(viewTalk, 36, 'data'); |
|||
/* data chunk length */ |
|||
viewTalk.setUint32(40, dataLen, true); |
|||
this.setBufferToDataview(viewTalk, 44, dataBuf); |
|||
|
|||
var self = this; |
|||
this.oAudioContext.decodeAudioData(viewTalk.buffer, function (buffer) { |
|||
|
|||
var bufferSource = self.oAudioContext.createBufferSource(); |
|||
if (bufferSource == null) { |
|||
return -1; |
|||
} |
|||
|
|||
bufferSource.buffer = buffer; |
|||
bufferSource.start(0); |
|||
|
|||
if (self.gainNode == null || self.bSetVolume) { |
|||
self.gainNode = self.oAudioContext.createGain(); |
|||
// self.gainNode.gain.value = self.currentVolume;
|
|||
// // self.currentVolume = self.gainNode.gain.value;
|
|||
// self.gainNode.connect(self.oAudioContext.destination);
|
|||
|
|||
self.bSetVolume = false; |
|||
} |
|||
|
|||
self.gainNode.gain.value = self.currentVolume/100; |
|||
// self.currentVolume = self.gainNode.gain.value;
|
|||
self.gainNode.connect(self.oAudioContext.destination); |
|||
|
|||
bufferSource.connect(self.gainNode); |
|||
}, function (e) { |
|||
console.log("decode error"); |
|||
return -1; |
|||
}); |
|||
|
|||
return 0; |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 停止播放 |
|||
* |
|||
* @returns 返回音量 |
|||
*/ |
|||
|
|||
}, { |
|||
key: 'Stop', |
|||
value: function Stop() { |
|||
if (this.gainNode != null) { |
|||
this.gainNode.disconnect(); |
|||
this.gainNode = null; |
|||
} |
|||
|
|||
// this.oAudioContext.close();
|
|||
|
|||
// AudioRenderer.unique = undefined;
|
|||
// __instance() = null;
|
|||
return true; |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 设置音量 |
|||
* |
|||
* @param iVolume [IN] 音量 |
|||
* |
|||
* @returns 状态码 |
|||
*/ |
|||
|
|||
}, { |
|||
key: 'SetVolume', |
|||
value: function SetVolume(iVolume) { |
|||
this.bSetVolume = true; |
|||
this.currentVolume = iVolume; |
|||
|
|||
// 储存当前窗口设置音量值
|
|||
this.mVolumes.set(this.iWndNum, this.currentVolume); |
|||
return true; |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 设置窗口号 |
|||
* |
|||
* @param iWndNum [IN] 窗口号 |
|||
* |
|||
* @returns 状态码 |
|||
*/ |
|||
|
|||
}, { |
|||
key: 'SetWndNum', |
|||
value: function SetWndNum(iWndNum) { |
|||
this.iWndNum = iWndNum; |
|||
|
|||
// 获取当前窗口设置音量值
|
|||
var iVolume = this.mVolumes.get(iWndNum); |
|||
if (iVolume == undefined) { |
|||
iVolume = 80; // 默认音量
|
|||
} |
|||
this.currentVolume = iVolume; |
|||
|
|||
return true; |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 获取音量 |
|||
* |
|||
* @returns 返回音量 |
|||
*/ |
|||
|
|||
}, { |
|||
key: 'GetVolume', |
|||
value: function GetVolume() { |
|||
// 获取当前窗口设置音量值
|
|||
var iVolume = this.mVolumes.get(this.iWndNum); |
|||
if (iVolume == undefined) { |
|||
iVolume = 80; // 默认音量
|
|||
} |
|||
|
|||
return iVolume; |
|||
} |
|||
}]); |
|||
|
|||
return AudioRenderer; |
|||
}(); |
|||
//# sourceMappingURL=AudioRenderer.js.map
|
|||
@ -1,621 +0,0 @@ |
|||
/** |
|||
* Created by wangweijie5 on 2016/12/5. |
|||
*/ |
|||
(function (event) { |
|||
const AUDIO_TYPE = 0; // 音频
|
|||
const VIDEO_TYPE = 1; // 视频
|
|||
const PRIVT_TYPE = 2; // 私有帧
|
|||
|
|||
const PLAYM4_AUDIO_FRAME = 100; // 音频帧
|
|||
const PLAYM4_VIDEO_FRAME = 101; // 视频帧
|
|||
|
|||
const PLAYM4_OK = 1; |
|||
const PLAYM4_ORDER_ERROR = 2; |
|||
const PLAYM4_DECODE_ERROR = 44 // 解码失败
|
|||
const PLAYM4_NOT_KEYFRAME = 48; // 非关键帧
|
|||
const PLAYM4_NEED_MORE_DATA = 31; // 需要更多数据才能解析
|
|||
const PLAYM4_NEED_NEET_LOOP = 35; //丢帧需要下个循环
|
|||
const PLAYM4_SYS_NOT_SUPPORT = 16; // 不支持
|
|||
|
|||
importScripts('Decoder.js'); |
|||
Module.addOnPostRun(function () { |
|||
postMessage({'function': "loaded"}); |
|||
}); |
|||
|
|||
var iStreamMode = 0; // 流模式
|
|||
|
|||
var bOpenMode = false; |
|||
var bOpenStream = false; |
|||
|
|||
var funGetFrameData = null; |
|||
var funGetAudFrameData = null; |
|||
|
|||
var bWorkerPrintLog=false;//worker层log开关
|
|||
|
|||
var g_nPort = -1; |
|||
|
|||
onmessage = function (event) |
|||
{ |
|||
var eventData = event.data; |
|||
var res = 0; |
|||
switch (eventData.command) |
|||
{ |
|||
case "printLog": |
|||
let downloadFlag=eventData.data; |
|||
if(downloadFlag===true) |
|||
{ |
|||
bWorkerPrintLog=true; |
|||
res = Module._SetPrintLogFlag(g_nPort,downloadFlag); |
|||
} |
|||
else |
|||
{ |
|||
bWorkerPrintLog=false; |
|||
res = Module._SetPrintLogFlag(g_nPort,downloadFlag); |
|||
} |
|||
|
|||
if (res !== PLAYM4_OK) |
|||
{ |
|||
console.log("DecodeWorker.js: PlayerSDK print log failed,res"+res); |
|||
postMessage({'function': "printLog", 'errorCode': res}); |
|||
} |
|||
break; |
|||
case "SetPlayPosition": |
|||
let nFrameNumOrTime=eventData.data; |
|||
let enPosType=eventData.type; |
|||
// res = Module._SetPlayPosition(nFrameNumOrTime,enPosType);
|
|||
// if (res !== PLAYM4_OK)
|
|||
// {
|
|||
// postMessage({'function': "SetPlayPosition", 'errorCode': res});
|
|||
// return;
|
|||
// }
|
|||
// //有没有buffer需要清除
|
|||
|
|||
break; |
|||
case "SetStreamOpenMode": |
|||
//获取端口号
|
|||
g_nPort = Module._GetPort(); |
|||
//设置流打开模式
|
|||
iStreamMode = eventData.data; |
|||
res = Module._SetStreamOpenMode(g_nPort,iStreamMode); |
|||
if (res !== PLAYM4_OK) |
|||
{ |
|||
postMessage({'function': "SetStreamOpenMode", 'errorCode': res}); |
|||
return; |
|||
} |
|||
bOpenMode = true; |
|||
break; |
|||
|
|||
case "OpenStream": |
|||
// 接收到的数据
|
|||
var iHeadLen = eventData.dataSize; |
|||
var pHead = Module._malloc(iHeadLen + 4); |
|||
if (pHead === null) |
|||
{ |
|||
return; |
|||
} |
|||
var aHead = Module.HEAPU8.subarray(pHead, pHead + iHeadLen); |
|||
aHead.set(eventData.data); |
|||
res = Module._OpenStream(g_nPort,pHead, iHeadLen, eventData.bufPoolSize); |
|||
postMessage({'function': "OpenStream", 'errorCode': res}); |
|||
if (res !== PLAYM4_OK) |
|||
{ |
|||
//释放内存
|
|||
Module._free(pHead); |
|||
pHead = null; |
|||
return; |
|||
} |
|||
bOpenStream = true; |
|||
break; |
|||
case "Play": |
|||
let resP = Module._Play(g_nPort); |
|||
if (resP !== PLAYM4_OK) |
|||
{ |
|||
return; |
|||
} |
|||
break; |
|||
case "InputData": |
|||
// 接收到的数据
|
|||
var iLen = eventData.dataSize; |
|||
if (iLen > 0) |
|||
{ |
|||
var pInputData = Module._malloc(iLen); |
|||
if (pInputData === null) |
|||
{ |
|||
return; |
|||
} |
|||
var inputData = new Uint8Array(eventData.data); |
|||
// var aInputData = Module.HEAPU8.subarray(pInputData, pInputData + iLen);
|
|||
// aInputData.set(inputData);
|
|||
Module.writeArrayToMemory(inputData, pInputData); |
|||
inputData = null; |
|||
res = Module._InputData(g_nPort,pInputData, iLen); |
|||
if (res !== PLAYM4_OK) |
|||
{ |
|||
let errorCode = Module._GetLastError(g_nPort); |
|||
let sourceRemain = Module._GetSourceBufferRemain(g_nPort); |
|||
postMessage({'function': "InputData", 'errorCode': errorCode,"sourceRemain":sourceRemain}); |
|||
} |
|||
Module._free(pInputData); |
|||
pInputData = null; |
|||
}else{ |
|||
let sourceRemain = Module._GetSourceBufferRemain(g_nPort); |
|||
if(sourceRemain == 0) |
|||
{ |
|||
console.log("C buffer and JS buffer size is both 0"); |
|||
postMessage({'function': "InputData", 'errorCode':PLAYM4_NEED_MORE_DATA}); |
|||
return; |
|||
} |
|||
} |
|||
|
|||
/////////////////////
|
|||
if (funGetFrameData === null) |
|||
{ |
|||
funGetFrameData = Module.cwrap('GetFrameData', 'number'); |
|||
} |
|||
|
|||
while (bOpenMode && bOpenStream) |
|||
{ |
|||
|
|||
var ret = getFrameData(funGetFrameData); |
|||
// 直到获取视频帧或数据不足为止
|
|||
if (PLAYM4_VIDEO_FRAME === ret ||PLAYM4_NEED_MORE_DATA === ret || PLAYM4_ORDER_ERROR === ret || PLAYM4_NEED_NEET_LOOP ===ret)//PLAYM4_VIDEO_FRAME === ret ||
|
|||
{ |
|||
break; |
|||
} |
|||
} |
|||
break; |
|||
|
|||
case "SetSecretKey": |
|||
var keyLen = eventData.nKeyLen; |
|||
var pKeyData = Module._malloc(keyLen); |
|||
if (pKeyData === null) { |
|||
return; |
|||
} |
|||
var nKeySize = eventData.data.length |
|||
var bufData = stringToBytes (eventData.data); |
|||
var aKeyData = Module.HEAPU8.subarray(pKeyData, pKeyData + keyLen); |
|||
aKeyData.set(new Uint8Array(bufData)); |
|||
|
|||
res = Module._SetSecretKey(g_nPort,eventData.nKeyType, pKeyData, keyLen);//, nKeySize
|
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "SetSecretKey", 'errorCode': res}); |
|||
Module._free(pKeyData); |
|||
pKeyData = null; |
|||
return; |
|||
} |
|||
|
|||
Module._free(pKeyData); |
|||
pKeyData = null; |
|||
break; |
|||
|
|||
case "GetBMP": |
|||
var nBMPWidth = eventData.width; |
|||
var nBMPHeight = eventData.height; |
|||
var pYUVData = eventData.data; |
|||
var nYUVSize = nBMPWidth * nBMPHeight * 3 / 2; |
|||
var oBMPCropRect = eventData.rect; |
|||
|
|||
var pDataYUV = Module._malloc(nYUVSize); |
|||
if (pDataYUV === null) { |
|||
return; |
|||
} |
|||
|
|||
Module.writeArrayToMemory(new Uint8Array(pYUVData, 0, nYUVSize), pDataYUV); |
|||
|
|||
// 分配BMP空间
|
|||
var nBmpSize = nBMPWidth * nBMPHeight * 4 + 60; |
|||
var pBmpData = Module._malloc(nBmpSize); |
|||
var pBmpSize = Module._malloc(4); |
|||
if (pBmpData === null || pBmpSize === null) { |
|||
Module._free(pDataYUV); |
|||
pDataYUV = null; |
|||
|
|||
if (pBmpData != null) { |
|||
Module._free(pBmpData); |
|||
pBmpData = null; |
|||
} |
|||
|
|||
if (pBmpSize != null) { |
|||
Module._free(pBmpSize); |
|||
pBmpSize = null; |
|||
} |
|||
return; |
|||
} |
|||
|
|||
//Module._memset(pBmpSize, nBmpSize, 4); // 防止bmp截图出现输入数据过大的错误码
|
|||
Module.setValue(pBmpSize, nBmpSize, "i32"); |
|||
res = Module._GetBMP(g_nPort,pDataYUV, nYUVSize, pBmpData, pBmpSize, |
|||
oBMPCropRect.left, oBMPCropRect.top, oBMPCropRect.right, oBMPCropRect.bottom); |
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "GetBMP", 'errorCode': res}); |
|||
Module._free(pDataYUV); |
|||
pDataYUV = null; |
|||
Module._free(pBmpData); |
|||
pBmpData = null; |
|||
Module._free(pBmpSize); |
|||
pBmpSize = null; |
|||
return; |
|||
} |
|||
|
|||
// 获取BMP图片大小
|
|||
var nBmpDataSize = Module.getValue(pBmpSize, "i32"); |
|||
|
|||
// 获取BMP图片数据
|
|||
var aBmpData = new Uint8Array(nBmpDataSize); |
|||
aBmpData.set(Module.HEAPU8.subarray(pBmpData, pBmpData + nBmpDataSize)); |
|||
|
|||
postMessage({'function': "GetBMP", 'data': aBmpData, 'errorCode': res}, [aBmpData.buffer]); |
|||
aBmpData=null; |
|||
if (pDataYUV != null) { |
|||
Module._free(pDataYUV); |
|||
pDataYUV = null; |
|||
} |
|||
if (pBmpData != null) { |
|||
Module._free(pBmpData); |
|||
pBmpData = null; |
|||
} |
|||
if (pBmpSize != null) { |
|||
Module._free(pBmpSize); |
|||
pBmpSize = null; |
|||
} |
|||
break; |
|||
|
|||
case "GetJPEG": |
|||
var nJpegWidth = eventData.width; |
|||
var nJpegHeight = eventData.height; |
|||
var pYUVData1 = eventData.data; |
|||
var nYUVSize1 = nJpegWidth * nJpegHeight * 3 / 2; |
|||
var oJpegCropRect = eventData.rect; |
|||
|
|||
var pDataYUV1 = Module._malloc(nYUVSize1); |
|||
if (pDataYUV1 === null) { |
|||
return; |
|||
} |
|||
|
|||
Module.writeArrayToMemory(new Uint8Array(pYUVData1, 0, nYUVSize1), pDataYUV1); |
|||
|
|||
// 分配JPEG空间
|
|||
var pJpegData = Module._malloc(nYUVSize1); |
|||
var pJpegSize = Module._malloc(4); |
|||
if (pJpegData === null || pJpegSize === null) { |
|||
if (pJpegData != null) { |
|||
Module._free(pJpegData); |
|||
pJpegData = null; |
|||
} |
|||
|
|||
if (pJpegSize != null) { |
|||
Module._free(pJpegSize); |
|||
pJpegSize = null; |
|||
} |
|||
|
|||
if (pDataYUV1 != null) { |
|||
Module._free(pDataYUV1); |
|||
pDataYUV1 = null; |
|||
} |
|||
return; |
|||
} |
|||
|
|||
Module.setValue(pJpegSize, nJpegWidth * nJpegHeight * 2, "i32"); // JPEG抓图,输入缓冲长度不小于当前帧YUV大小
|
|||
|
|||
res = Module._GetJPEG(g_nPort,pDataYUV1, nYUVSize1, pJpegData, pJpegSize, |
|||
oJpegCropRect.left, oJpegCropRect.top, oJpegCropRect.right, oJpegCropRect.bottom); |
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "GetJPEG", 'errorCode': res}); |
|||
if (pJpegData != null) { |
|||
Module._free(pJpegData); |
|||
pJpegData = null; |
|||
} |
|||
|
|||
if (pJpegSize != null) { |
|||
Module._free(pJpegSize); |
|||
pJpegSize = null; |
|||
} |
|||
|
|||
if (pDataYUV1 != null) { |
|||
Module._free(pDataYUV1); |
|||
pDataYUV1 = null; |
|||
} |
|||
return; |
|||
} |
|||
|
|||
// 获取JPEG图片大小
|
|||
var nJpegSize = Module.getValue(pJpegSize, "i32"); |
|||
|
|||
// 获取JPEG图片数据
|
|||
var aJpegData = new Uint8Array(nJpegSize); |
|||
aJpegData.set(Module.HEAPU8.subarray(pJpegData, pJpegData + nJpegSize)); |
|||
|
|||
postMessage({'function': "GetJPEG", 'data': aJpegData, 'errorCode': res}, [aJpegData.buffer]); |
|||
|
|||
nJpegSize = null; |
|||
aJpegData = null; |
|||
|
|||
if (pDataYUV1 != null) { |
|||
Module._free(pDataYUV1); |
|||
pDataYUV1 = null; |
|||
} |
|||
if (pJpegData != null) { |
|||
Module._free(pJpegData); |
|||
pJpegData = null; |
|||
} |
|||
if (pJpegSize != null) { |
|||
Module._free(pJpegSize); |
|||
pJpegSize = null; |
|||
} |
|||
break; |
|||
|
|||
case "SetDecodeFrameType": |
|||
var nFrameType = eventData.data; |
|||
res = Module._SetDecodeFrameType(g_nPort,nFrameType); |
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "SetDecodeFrameType", 'errorCode': res}); |
|||
return; |
|||
} |
|||
break; |
|||
case "CloseStream": |
|||
//stop
|
|||
let resS = Module._Stop(g_nPort); |
|||
if (resS !== PLAYM4_OK) { |
|||
postMessage({'function': "Stop", 'errorCode': res}); |
|||
return; |
|||
} |
|||
//closeStream
|
|||
res = Module._CloseStream(g_nPort); |
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "CloseStream", 'errorCode': res}); |
|||
return; |
|||
} |
|||
//freePort
|
|||
let resF = Module._FreePort(g_nPort); |
|||
if (resF !== PLAYM4_OK) { |
|||
postMessage({'function': "FreePort", 'errorCode': res}); |
|||
return; |
|||
} |
|||
break; |
|||
case "PlaySound": |
|||
let resPS = Module._PlaySound(g_nPort); |
|||
if (resPS !== PLAYM4_OK) { |
|||
console.log("PlaySound failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "StopSound": |
|||
let resSS = Module._StopSound(); |
|||
if (resSS !== PLAYM4_OK) { |
|||
console.log("StopSound failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "SetVolume": |
|||
let resSV = Module._SetVolume(g_nPort,eventData.volume); |
|||
if (resSV !== PLAYM4_OK) { |
|||
console.log("Audio SetVolume failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "GetVolume": |
|||
let volume = Module._GetVolume(); |
|||
if(volume>0) |
|||
{ |
|||
postMessage({'function': "GetVolume", 'volume': volume}); |
|||
} |
|||
else{ |
|||
console.log("Audio GetVolume failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "OnlyPlaySound": |
|||
let resOPS = Module._OnlyPlaySound(g_nPort); |
|||
if (resOPS !== PLAYM4_OK) { |
|||
console.log("OnlyPlaySound failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "Pause" : |
|||
let resPa = Module._Pause(g_nPort,eventData.bPlay); |
|||
if (resPa !== PLAYM4_OK) { |
|||
console.log("Pause failed"); |
|||
return; |
|||
} |
|||
case "PlayRate": |
|||
Module._SetPlayRate(g_nPort,eventData.playRate); |
|||
break; |
|||
case "SetIFrameDecInterval": |
|||
Module._SetIFrameDecInterval(g_nPort,eventData.data); |
|||
break; |
|||
case "SetLostFrameMode": |
|||
Module._SetLostFrameMode(g_nPort,eventData.data); |
|||
break; |
|||
case "SetDemuxModel": |
|||
Module._SetDemuxModel(g_nPort,eventData.nIdemuxType,eventData.bTrue); |
|||
break; |
|||
case "SkipErrorData": |
|||
Module._SkipErrorData(g_nPort,eventData.bSkip); |
|||
break; |
|||
case "SetDecodeERC": |
|||
Module._SetDecodeERC(g_nPort,eventData.nLevel); |
|||
break; |
|||
case "SetANRParam": |
|||
Module._SetANRParam(g_nPort,eventData.nEnable,eventData.nANRLevel); |
|||
break; |
|||
case "SetResampleValue": |
|||
Module._SetResampleValue(g_nPort,eventData.nEnable,eventData.resampleValue); |
|||
break; |
|||
case "GetLastError": |
|||
let errorCode = Module._GetLastError(g_nPort); |
|||
postMessage({'function': "GetLastError", 'errorCode': errorCode}); |
|||
break; |
|||
case "SetGlobalBaseTime": |
|||
Module._SetGlobalBaseTime(g_nPort,eventData.year,eventData.month,eventData.day,eventData.hour,eventData.min,eventData.sec,eventData.ms); |
|||
break; |
|||
default: |
|||
break; |
|||
} |
|||
}; |
|||
|
|||
function getOSDTime(oFrameInfo) { |
|||
var iYear = oFrameInfo.year; |
|||
var iMonth = oFrameInfo.month; |
|||
var iDay = oFrameInfo.day; |
|||
var iHour = oFrameInfo.hour; |
|||
var iMinute = oFrameInfo.minute; |
|||
var iSecond = oFrameInfo.second; |
|||
|
|||
if (iMonth < 10) { |
|||
iMonth = "0" + iMonth; |
|||
} |
|||
if (iDay < 10) { |
|||
iDay = "0" + iDay; |
|||
} |
|||
if (iHour < 10) { |
|||
iHour = "0" + iHour; |
|||
} |
|||
if (iMinute < 10) { |
|||
iMinute = "0" + iMinute; |
|||
} |
|||
if (iSecond < 10) { |
|||
iSecond = "0" + iSecond; |
|||
} |
|||
|
|||
return iYear + "-" + iMonth + "-" + iDay + " " + iHour + ":" + iMinute + ":" + iSecond; |
|||
} |
|||
// 获取帧数据
|
|||
function getFrameData(fun) |
|||
{ |
|||
// function getFrameData() {
|
|||
// 获取帧数据
|
|||
// var res = Module._GetFrameData();
|
|||
var res = fun(); |
|||
if (res === PLAYM4_OK) |
|||
{ |
|||
var oFrameInfo = Module._GetFrameInfo(); |
|||
switch (oFrameInfo.frameType) |
|||
{ |
|||
case AUDIO_TYPE: |
|||
var iSize = oFrameInfo.frameSize; |
|||
if (0 === iSize) |
|||
{ |
|||
return -1; |
|||
} |
|||
var pPCM = Module._GetFrameBuffer(); |
|||
// var audioBuf = new ArrayBuffer(iSize);
|
|||
var aPCMData = new Uint8Array(iSize); |
|||
aPCMData.set(Module.HEAPU8.subarray(pPCM, pPCM + iSize)); |
|||
if(bWorkerPrintLog) |
|||
{ |
|||
console.log("<<<Worker: audio media Info: nSise:"+ oFrameInfo.frameSize+",nSampleRate:"+oFrameInfo.samplesPerSec+',channel:'+oFrameInfo.channels+',bitsPerSample:'+oFrameInfo.bitsPerSample); |
|||
} |
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "audioType", 'data': aPCMData.buffer, |
|||
'frameInfo': oFrameInfo, 'errorCode': res |
|||
}, [aPCMData.buffer]); |
|||
|
|||
oFrameInfo = null; |
|||
pPCM = null; |
|||
aPCMData = null; |
|||
return PLAYM4_AUDIO_FRAME; |
|||
|
|||
case VIDEO_TYPE: |
|||
var szOSDTime = getOSDTime(oFrameInfo); |
|||
|
|||
var iWidth = oFrameInfo.width; |
|||
var iHeight = oFrameInfo.height; |
|||
|
|||
var iYUVSize = iWidth * iHeight * 3 / 2; |
|||
if (0 === iYUVSize) |
|||
{ |
|||
return -1; |
|||
} |
|||
|
|||
var pYUV = Module._GetFrameBuffer(); |
|||
|
|||
// 图像数据渲染后压回,若从主码流切到子码流,存在数组大小与图像大小不匹配现象
|
|||
var aYUVData = new Uint8Array(iYUVSize); |
|||
aYUVData.set(Module.HEAPU8.subarray(pYUV, pYUV + iYUVSize)); |
|||
if(bWorkerPrintLog) |
|||
{ |
|||
console.log("<<<Worker: video media Info: Width:"+ oFrameInfo.width+",Height:"+oFrameInfo.height+",timeStamp:"+oFrameInfo.timeStamp); |
|||
} |
|||
|
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "videoType", 'data': aYUVData.buffer, |
|||
'dataLen': aYUVData.length,'osd': szOSDTime, 'frameInfo': oFrameInfo, 'errorCode': res |
|||
}, [aYUVData.buffer]); |
|||
|
|||
oFrameInfo = null; |
|||
pYUV = null; |
|||
aYUVData = null; |
|||
return PLAYM4_VIDEO_FRAME; |
|||
|
|||
case PRIVT_TYPE: |
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "", 'data': null, |
|||
'dataLen': -1, 'osd': 0, 'frameInfo': null, 'errorCode': PLAYM4_SYS_NOT_SUPPORT |
|||
}); |
|||
return PLAYM4_SYS_NOT_SUPPORT; |
|||
|
|||
default: |
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "", 'data': null, |
|||
'dataLen': -1, 'osd': 0, 'frameInfo': null, 'errorCode': PLAYM4_SYS_NOT_SUPPORT |
|||
}); |
|||
return PLAYM4_SYS_NOT_SUPPORT; |
|||
} |
|||
} |
|||
else { |
|||
let errorCode = Module._GetLastError(g_nPort); |
|||
//解码失败返回裸数据
|
|||
if(PLAYM4_DECODE_ERROR===errorCode) |
|||
{ |
|||
var rawInfo=Module._GetRawDataInfo(); |
|||
var pRawData = Module._GetRawDataBuffer(); |
|||
var aRawData = new Uint8Array(rawInfo.isize); |
|||
aRawData.set(Module.HEAPU8.subarray(pRawData, pRawData + rawInfo.isize)); |
|||
postMessage({ |
|||
'function': "GetRawData", 'type': "", 'data':aRawData.buffer, |
|||
'rawDataLen': rawInfo.isize, 'osd': 0, 'frameInfo': null, 'errorCode': errorCode |
|||
}); |
|||
rawInfo=null; |
|||
pRawData=null; |
|||
aRawData=null; |
|||
} |
|||
//需要更多数据
|
|||
if (PLAYM4_NEED_MORE_DATA === errorCode || PLAYM4_SYS_NOT_SUPPORT === errorCode || PLAYM4_NEED_NEET_LOOP === errorCode){ |
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "", 'data': null, |
|||
'dataLen': -1, 'osd': 0, 'frameInfo': null, 'errorCode': errorCode |
|||
}); |
|||
} |
|||
return errorCode; |
|||
} |
|||
} |
|||
|
|||
// 开始计算时间
|
|||
function startTime() { |
|||
return new Date().getTime(); |
|||
} |
|||
|
|||
// 结束计算时间
|
|||
function endTime() { |
|||
return new Date().getTime(); |
|||
} |
|||
|
|||
// 字母字符串转byte数组
|
|||
function stringToBytes ( str ) { |
|||
var ch, st, re = []; |
|||
for (var i = 0; i < str.length; i++ ) { |
|||
ch = str.charCodeAt(i); // get char
|
|||
st = []; // set up "stack"
|
|||
do { |
|||
st.push( ch & 0xFF ); // push byte to stack
|
|||
ch = ch >> 8; // shift value down by 1 byte
|
|||
} |
|||
while ( ch ); |
|||
// add stack contents to result
|
|||
// done because chars have "wrong" endianness
|
|||
re = re.concat( st.reverse() ); |
|||
} |
|||
// return an array of bytes
|
|||
return re; |
|||
} |
|||
})(); |
|||
File diff suppressed because one or more lines are too long
@ -1,398 +0,0 @@ |
|||
"use strict"; |
|||
//顶点着色器
|
|||
//attribute修饰符用于声明由浏览器(javascript)传输给顶点着色器的变量值;
|
|||
// vertexPos即我们定义的顶点坐标;
|
|||
// gl_Position是一个内建的传出变量。
|
|||
var vertexYUVShader = [ |
|||
'attribute vec4 vertexPos;', |
|||
'attribute vec2 texturePos;', |
|||
'varying vec2 textureCoord;', |
|||
|
|||
'void main()', |
|||
'{', |
|||
'gl_Position = vertexPos;', |
|||
'textureCoord = texturePos;', |
|||
'}' |
|||
].join('\n'); |
|||
//像素着色器(yuv->rgb)
|
|||
var fragmentYUVShader = [ |
|||
'precision highp float;', |
|||
'varying highp vec2 textureCoord;', |
|||
'uniform sampler2D ySampler;', |
|||
'uniform sampler2D uSampler;', |
|||
'uniform sampler2D vSampler;', |
|||
'const mat4 YUV2RGB = mat4', |
|||
'(', |
|||
'1.1643828125, 0, 1.59602734375, -.87078515625,', |
|||
'1.1643828125, -.39176171875, -.81296875, .52959375,', |
|||
'1.1643828125, 2.017234375, 0, -1.081390625,', |
|||
'0, 0, 0, 1', |
|||
');', |
|||
|
|||
'void main(void) {', |
|||
'highp float y = texture2D(ySampler, textureCoord).r;', |
|||
'highp float u = texture2D(uSampler, textureCoord).r;', |
|||
'highp float v = texture2D(vSampler, textureCoord).r;', |
|||
'gl_FragColor = vec4(y, u, v, 1) * YUV2RGB;', |
|||
'}' |
|||
].join('\n'); |
|||
|
|||
(function (root, factory) { |
|||
root.SuperRender = factory(); |
|||
}(this, function () { |
|||
|
|||
function RenderManager(canvas) { |
|||
|
|||
this.canvasElement = document.getElementById(canvas); |
|||
|
|||
this.initContextGL(); |
|||
|
|||
if(this.contextGL) { |
|||
this.YUVProgram = this.initProgram(vertexYUVShader, fragmentYUVShader); |
|||
this.initBuffers(); |
|||
this.initTextures(); |
|||
} |
|||
}; |
|||
|
|||
/** |
|||
* 初始化WebGL上下文 |
|||
*/ |
|||
RenderManager.prototype.initContextGL = function() { |
|||
|
|||
var canvas = this.canvasElement; |
|||
|
|||
var gl = null; |
|||
|
|||
try { |
|||
gl = canvas.getContext("webgl") || canvas.getContext("experimental-webgl"); |
|||
} catch (e) { |
|||
gl = null; |
|||
} |
|||
|
|||
if(!gl || typeof gl.getParameter !== "function") { |
|||
gl = null; |
|||
} |
|||
|
|||
this.contextGL = gl; |
|||
|
|||
console.log("WebGL1.0"); |
|||
}; |
|||
|
|||
/** |
|||
* 初始化着色器程序 |
|||
* @param vertexShaderScript 顶点着色器脚本 |
|||
* @param fragmentShaderScript 片段着色器脚本 |
|||
*/ |
|||
RenderManager.prototype.initProgram = function(vertexShaderScript, fragmentShaderScript) { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var vertexShader = gl.createShader(gl.VERTEX_SHADER); //创建定点着色器
|
|||
gl.shaderSource(vertexShader, vertexShaderScript); |
|||
gl.compileShader(vertexShader); |
|||
if(!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) { |
|||
console.log('Vertex shader failed to compile: ' + gl.getShaderInfoLog(vertexShader)); |
|||
} |
|||
|
|||
var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); |
|||
gl.shaderSource(fragmentShader, fragmentShaderScript); |
|||
gl.compileShader(fragmentShader); |
|||
if(!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) { |
|||
console.log('Fragment shader failed to compile: ' + gl.getShaderInfoLog(fragmentShader)); |
|||
} |
|||
|
|||
var program = gl.createProgram(); |
|||
gl.attachShader(program, vertexShader); |
|||
gl.attachShader(program, fragmentShader); |
|||
gl.linkProgram(program); |
|||
if(!gl.getProgramParameter(program, gl.LINK_STATUS)) { |
|||
console.log('Program failed to compile: ' + gl.getProgramInfoLog(program)); |
|||
} |
|||
|
|||
gl.deleteShader(vertexShader); |
|||
gl.deleteShader(fragmentShader); |
|||
|
|||
return program; |
|||
}; |
|||
|
|||
/** |
|||
* 初始化数据缓存 |
|||
*/ |
|||
RenderManager.prototype.initBuffers = function() { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var vertexPosBuffer = gl.createBuffer(); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, vertexPosBuffer); |
|||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 1, -1, 1, 1, -1, -1, -1]), gl.STATIC_DRAW); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
|
|||
var texturePosBuffer = gl.createBuffer(); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer); |
|||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 0, 0, 0, 1, 1, 0, 1]), gl.DYNAMIC_DRAW); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
|
|||
this.vertexPosBuffer = vertexPosBuffer; |
|||
this.texturePosBuffer = texturePosBuffer; |
|||
}; |
|||
|
|||
/** |
|||
* 创建纹理 |
|||
*/ |
|||
RenderManager.prototype.initTexture = function() { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var textureRef = gl.createTexture(); |
|||
gl.bindTexture(gl.TEXTURE_2D, textureRef); |
|||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); |
|||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); |
|||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
|||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
|||
gl.bindTexture(gl.TEXTURE_2D, null); |
|||
|
|||
return textureRef; |
|||
}; |
|||
|
|||
/** |
|||
* 初始化YUV纹理 |
|||
*/ |
|||
RenderManager.prototype.initTextures = function() { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var program = this.YUVProgram; |
|||
gl.useProgram(program); |
|||
|
|||
var yTextureRef = this.initTexture(); |
|||
var ySamplerRef = gl.getUniformLocation(program, 'ySampler'); |
|||
gl.uniform1i(ySamplerRef, 0); |
|||
this.yTextureRef = yTextureRef; |
|||
|
|||
var uTextureRef = this.initTexture(); |
|||
var uSamplerRef = gl.getUniformLocation(program, 'uSampler'); |
|||
gl.uniform1i(uSamplerRef, 1); |
|||
this.uTextureRef = uTextureRef; |
|||
|
|||
var vTextureRef = this.initTexture(); |
|||
var vSamplerRef = gl.getUniformLocation(program, 'vSampler'); |
|||
gl.uniform1i(vSamplerRef, 2); |
|||
this.vTextureRef = vTextureRef; |
|||
|
|||
gl.useProgram(null); |
|||
}; |
|||
|
|||
/** |
|||
* 显示帧数据 |
|||
* @param nWidth 宽度 |
|||
* @param nHeight 高度 |
|||
* @param nHeight 帧数据 |
|||
*/ |
|||
RenderManager.prototype.SR_DisplayFrameData = function(nWidth, nHeight, pData,dWidth,dHeight) { |
|||
|
|||
if(nWidth <= 0 || nHeight <= 0) |
|||
{ |
|||
return; |
|||
} |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
if(null == pData) |
|||
{ |
|||
gl.clearColor(0.0, 0.0, 0.0, 0.0); |
|||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
|||
return; |
|||
} |
|||
|
|||
var canvas = this.canvasElement; |
|||
|
|||
this.nWindowWidth = canvas.width; |
|||
this.nWindowHeight = canvas.height; |
|||
|
|||
var nWindowWidth = this.nWindowWidth; |
|||
var nWindowHeight = this.nWindowHeight; |
|||
|
|||
gl.clearColor(0.8, 0.8, 1.0, 1.0); |
|||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
|||
|
|||
gl.viewport(0, 0, nWindowWidth, nWindowHeight); |
|||
|
|||
this.updateFrameData(nWidth, nHeight, pData,dWidth,dHeight); |
|||
|
|||
var program = this.YUVProgram; |
|||
gl.useProgram(program); |
|||
|
|||
var vertexPosBuffer = this.vertexPosBuffer; |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, vertexPosBuffer); |
|||
var vertexPosRef = gl.getAttribLocation(program, 'vertexPos'); |
|||
gl.enableVertexAttribArray(vertexPosRef); |
|||
gl.vertexAttribPointer(vertexPosRef, 2, gl.FLOAT, false, 0, 0); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
|
|||
var texturePosBuffer = this.texturePosBuffer; |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer); |
|||
var texturePosRef = gl.getAttribLocation(program, 'texturePos'); |
|||
gl.enableVertexAttribArray(texturePosRef); |
|||
gl.vertexAttribPointer(texturePosRef, 2, gl.FLOAT, false, 0, 0); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
|
|||
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4); |
|||
|
|||
gl.disableVertexAttribArray(vertexPosRef); |
|||
gl.disableVertexAttribArray(texturePosRef); |
|||
|
|||
gl.useProgram(null); |
|||
}; |
|||
|
|||
/** |
|||
* 上传YUV数据到纹理 |
|||
* @param nWidth 宽度 |
|||
* @param nHeight 高度 |
|||
* @param nHeight 帧数据 |
|||
*/ |
|||
RenderManager.prototype.updateFrameData = function(width, height, data,dWidth,dHeight) { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var yTextureRef = this.yTextureRef; |
|||
var uTextureRef = this.uTextureRef; |
|||
var vTextureRef = this.vTextureRef; |
|||
|
|||
var i420Data = data; |
|||
// debugger;
|
|||
if(width == dWidth && height == dHeight) |
|||
{ |
|||
var yDataLength = width * height; |
|||
var yData = i420Data.subarray(0, yDataLength); |
|||
gl.activeTexture(gl.TEXTURE0); |
|||
gl.bindTexture(gl.TEXTURE_2D, yTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width, height, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, yData); |
|||
|
|||
var cbDataLength = width/2 * height/2; |
|||
var cbData = i420Data.subarray(width*height, width*height + cbDataLength); |
|||
gl.activeTexture(gl.TEXTURE2); |
|||
gl.bindTexture(gl.TEXTURE_2D, vTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width/2, height/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, cbData); |
|||
|
|||
var crDataLength = cbDataLength; |
|||
var crData = i420Data.subarray(width*height + width*height/4, width*height + width*height/4 + crDataLength); |
|||
gl.activeTexture(gl.TEXTURE1); |
|||
gl.bindTexture(gl.TEXTURE_2D, uTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width/2, height/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, crData); |
|||
|
|||
} |
|||
else |
|||
{ |
|||
// //裁剪宽
|
|||
var yDataLength = dWidth * dHeight; |
|||
var yData=new Uint8Array(yDataLength) ; |
|||
for(var i=0;i<dHeight;i++) |
|||
{ |
|||
//var ySonData=new Uint8Array(dWidth) ;
|
|||
var ySonData = i420Data.subarray(i*width, i*width+dWidth); |
|||
for (var j = 0; j < dWidth; j++) { |
|||
yData[i*dWidth + j] = ySonData[j]; |
|||
} |
|||
} |
|||
gl.activeTexture(gl.TEXTURE0); |
|||
gl.bindTexture(gl.TEXTURE_2D, yTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth, dHeight, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, yData); |
|||
yData=null; |
|||
ySonData=null; |
|||
|
|||
var cbDataLength = dWidth/2 * dHeight/2; |
|||
var cbData =new Uint8Array(cbDataLength); |
|||
//var cbSonData=new Uint8Array(dWidth/2) ;
|
|||
for(var i=0;i<dHeight/2;i++) |
|||
{ |
|||
var cbSonData = i420Data.subarray(width*height+i*width/2, width*height+i*width/2+dWidth/2); |
|||
for (var j = 0; j < dWidth/2; j++) { |
|||
cbData[i*dWidth/2 + j] = cbSonData[j]; |
|||
} |
|||
} |
|||
gl.activeTexture(gl.TEXTURE2); |
|||
gl.bindTexture(gl.TEXTURE_2D, vTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth/2, dHeight/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, cbData); |
|||
cbData=null; |
|||
cbSonData=null; |
|||
|
|||
var crDataLength = cbDataLength; |
|||
var crData = new Uint8Array(crDataLength); |
|||
for(var i=0;i<dHeight/2;i++) |
|||
{ |
|||
var crSonData = i420Data.subarray(width*height*5/4+i*width/2, width*height*5/4+i*width/2+dWidth/2); |
|||
for (var j = 0; j < dWidth/2; j++) { |
|||
crData[i*dWidth/2 + j] = crSonData[j]; |
|||
} |
|||
} |
|||
gl.activeTexture(gl.TEXTURE1); |
|||
gl.bindTexture(gl.TEXTURE_2D, uTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth/2, dHeight/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, crData); |
|||
crData=null; |
|||
crSonData=null; |
|||
} |
|||
|
|||
}; |
|||
|
|||
/** |
|||
* 设置显示区域 |
|||
* @param stDisplayRect 显示区域 |
|||
*/ |
|||
RenderManager.prototype.SR_SetDisplayRect = function(stDisplayRect) { |
|||
|
|||
var gl = this.contextGL; |
|||
var oRect = this.canvasElement.getBoundingClientRect();//采用实际宽高,不然多窗口scale情况下放大异常
|
|||
var nWindowWidth = oRect.width; |
|||
var nWindowHeight = oRect.height; |
|||
// var nWindowWidth = this.nWindowWidth;
|
|||
// var nWindowHeight = this.nWindowHeight;
|
|||
//console.log("this.nWindowWidth:"+this.nWindowWidth+", this.nWindowHeight:"+this.nWindowHeight)
|
|||
var texturePosValues = null; |
|||
|
|||
if(stDisplayRect && nWindowWidth > 0 && nWindowHeight > 0) { |
|||
var fLeft = stDisplayRect.left / nWindowWidth; |
|||
var fTop = stDisplayRect.top / nWindowHeight; |
|||
var fRight = stDisplayRect.right / nWindowWidth; |
|||
var fBottom = stDisplayRect.bottom / nWindowHeight; |
|||
|
|||
texturePosValues = new Float32Array([fRight, fTop, fLeft, fTop, fRight, fBottom, fLeft, fBottom]); |
|||
} |
|||
else { |
|||
texturePosValues = new Float32Array([1, 0, 0, 0, 1, 1, 0, 1]); |
|||
} |
|||
|
|||
var texturePosBuffer = this.texturePosBuffer; |
|||
|
|||
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer); |
|||
gl.bufferSubData(gl.ARRAY_BUFFER, 0, texturePosValues); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
}; |
|||
|
|||
/** |
|||
* 释放显示资源 |
|||
*/ |
|||
RenderManager.prototype.SR_Destroy = function() { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var YUVProgram = this.YUVProgram; |
|||
gl.deleteProgram(YUVProgram); |
|||
|
|||
var vertexPosBuffer = this.vertexPosBuffer; |
|||
var texturePosBuffer = this.texturePosBuffer; |
|||
|
|||
gl.deleteBuffer(vertexPosBuffer); |
|||
gl.deleteBuffer(texturePosBuffer); |
|||
|
|||
var yTextureRef = this.yTextureRef; |
|||
var uTextureRef = this.uTextureRef; |
|||
var vTextureRef = this.vTextureRef; |
|||
gl.deleteTexture(yTextureRef); |
|||
gl.deleteTexture(uTextureRef); |
|||
gl.deleteTexture(vTextureRef); |
|||
gl.getExtension('WEBGL_lose_context').loseContext(); |
|||
}; |
|||
|
|||
return RenderManager; |
|||
|
|||
})); |
|||
@ -1,225 +0,0 @@ |
|||
/** |
|||
* Created by wangweijie5 on 2016/12/16. |
|||
*/ |
|||
|
|||
"use strict"; |
|||
|
|||
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); |
|||
|
|||
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } |
|||
|
|||
var __instance = function () { |
|||
var instance = void 0; |
|||
return function (newInstance) { |
|||
if (newInstance) instance = newInstance; |
|||
return instance; |
|||
}; |
|||
}(); |
|||
|
|||
var AudioRenderer = function () { |
|||
function AudioRenderer() { |
|||
_classCallCheck(this, AudioRenderer); |
|||
|
|||
if (__instance()) return __instance(); |
|||
|
|||
// 确保只有单例
|
|||
if (AudioRenderer.unique !== undefined) { |
|||
return AudioRenderer.unique; |
|||
} |
|||
|
|||
AudioRenderer.unique = this; |
|||
|
|||
this.oAudioContext = null; |
|||
this.currentVolume = 80; // 初始音量
|
|||
this.bSetVolume = false; |
|||
this.gainNode = null; |
|||
this.iWndNum = -1; // 窗口号
|
|||
this.mVolumes = new Map(); // 用于存储所有音量
|
|||
|
|||
// Init AudioContext
|
|||
var AudioContext = window.AudioContext || window.webkitAudioContext; |
|||
this.oAudioContext = new AudioContext(); |
|||
|
|||
this.writeString = function (view, offset, string) { |
|||
for (var i = 0; i < string.length; i++) { |
|||
view.setUint8(offset + i, string.charCodeAt(i)); |
|||
} |
|||
}; |
|||
|
|||
this.setBufferToDataview = function (output, offset, input) { |
|||
for (var i = 0; i < input.length; i++, offset++) { |
|||
output.setUint8(offset, input[i]); |
|||
} |
|||
}; |
|||
|
|||
__instance(this); |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 音频播放 |
|||
* |
|||
* @param dataBuf [IN] 音频缓存 |
|||
* @param dataLen [IN] 缓存长度 |
|||
* @param audioInfo [IN] 音频参数 |
|||
* |
|||
* @returns 状态码 |
|||
*/ |
|||
|
|||
|
|||
_createClass(AudioRenderer, [{ |
|||
key: 'Play', |
|||
value: function Play(dataBuf, dataLen, audioInfo) { |
|||
var bufferData = new ArrayBuffer(44 + dataLen); |
|||
var viewTalk = new DataView(bufferData); |
|||
var sampleRates = audioInfo.samplesPerSec; |
|||
var channels = audioInfo.channels; |
|||
var bitsPerSample = audioInfo.bitsPerSample; |
|||
|
|||
//console.log("audiorender sampleRates"+sampleRates+"channels:"+channels+"bitsPerSample:"+bitsPerSample);
|
|||
|
|||
/* RIFF identifier */ |
|||
this.writeString(viewTalk, 0, 'RIFF'); |
|||
/* file length */ |
|||
viewTalk.setUint32(4, 32 + dataLen * 2, true); |
|||
/* RIFF type */ |
|||
this.writeString(viewTalk, 8, 'WAVE'); |
|||
/* format chunk identifier */ |
|||
this.writeString(viewTalk, 12, 'fmt '); |
|||
/* format chunk length */ |
|||
viewTalk.setUint32(16, 16, true); |
|||
/* sample format (raw) */ |
|||
viewTalk.setUint16(20, 1, true); |
|||
/* channel count */ |
|||
viewTalk.setUint16(22, channels, true); |
|||
/* sample rate */ |
|||
viewTalk.setUint32(24, sampleRates, true); |
|||
/* byte rate (sample rate * block align) */ |
|||
viewTalk.setUint32(28, sampleRates * 2, true); |
|||
/* block align (channel count * bytes per sample)/8 */ |
|||
viewTalk.setUint16(32, channels * bitsPerSample / 8, true); |
|||
/* bits per sample */ |
|||
viewTalk.setUint16(34, bitsPerSample, true); |
|||
/* data chunk identifier */ |
|||
this.writeString(viewTalk, 36, 'data'); |
|||
/* data chunk length */ |
|||
viewTalk.setUint32(40, dataLen, true); |
|||
this.setBufferToDataview(viewTalk, 44, dataBuf); |
|||
|
|||
var self = this; |
|||
this.oAudioContext.decodeAudioData(viewTalk.buffer, function (buffer) { |
|||
|
|||
var bufferSource = self.oAudioContext.createBufferSource(); |
|||
if (bufferSource == null) { |
|||
return -1; |
|||
} |
|||
|
|||
bufferSource.buffer = buffer; |
|||
bufferSource.start(0); |
|||
|
|||
if (self.gainNode == null || self.bSetVolume) { |
|||
self.gainNode = self.oAudioContext.createGain(); |
|||
// self.gainNode.gain.value = self.currentVolume;
|
|||
// // self.currentVolume = self.gainNode.gain.value;
|
|||
// self.gainNode.connect(self.oAudioContext.destination);
|
|||
|
|||
self.bSetVolume = false; |
|||
} |
|||
|
|||
self.gainNode.gain.value = self.currentVolume/100; |
|||
// self.currentVolume = self.gainNode.gain.value;
|
|||
self.gainNode.connect(self.oAudioContext.destination); |
|||
|
|||
bufferSource.connect(self.gainNode); |
|||
}, function (e) { |
|||
console.log("decode error"); |
|||
return -1; |
|||
}); |
|||
|
|||
return 0; |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 停止播放 |
|||
* |
|||
* @returns 返回音量 |
|||
*/ |
|||
|
|||
}, { |
|||
key: 'Stop', |
|||
value: function Stop() { |
|||
if (this.gainNode != null) { |
|||
this.gainNode.disconnect(); |
|||
this.gainNode = null; |
|||
} |
|||
|
|||
// this.oAudioContext.close();
|
|||
|
|||
// AudioRenderer.unique = undefined;
|
|||
// __instance() = null;
|
|||
return true; |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 设置音量 |
|||
* |
|||
* @param iVolume [IN] 音量 |
|||
* |
|||
* @returns 状态码 |
|||
*/ |
|||
|
|||
}, { |
|||
key: 'SetVolume', |
|||
value: function SetVolume(iVolume) { |
|||
this.bSetVolume = true; |
|||
this.currentVolume = iVolume; |
|||
|
|||
// 储存当前窗口设置音量值
|
|||
this.mVolumes.set(this.iWndNum, this.currentVolume); |
|||
return true; |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 设置窗口号 |
|||
* |
|||
* @param iWndNum [IN] 窗口号 |
|||
* |
|||
* @returns 状态码 |
|||
*/ |
|||
|
|||
}, { |
|||
key: 'SetWndNum', |
|||
value: function SetWndNum(iWndNum) { |
|||
this.iWndNum = iWndNum; |
|||
|
|||
// 获取当前窗口设置音量值
|
|||
var iVolume = this.mVolumes.get(iWndNum); |
|||
if (iVolume == undefined) { |
|||
iVolume = 80; // 默认音量
|
|||
} |
|||
this.currentVolume = iVolume; |
|||
|
|||
return true; |
|||
} |
|||
|
|||
/** |
|||
* @synopsis 获取音量 |
|||
* |
|||
* @returns 返回音量 |
|||
*/ |
|||
|
|||
}, { |
|||
key: 'GetVolume', |
|||
value: function GetVolume() { |
|||
// 获取当前窗口设置音量值
|
|||
var iVolume = this.mVolumes.get(this.iWndNum); |
|||
if (iVolume == undefined) { |
|||
iVolume = 80; // 默认音量
|
|||
} |
|||
|
|||
return iVolume; |
|||
} |
|||
}]); |
|||
|
|||
return AudioRenderer; |
|||
}(); |
|||
//# sourceMappingURL=AudioRenderer.js.map
|
|||
@ -1,621 +0,0 @@ |
|||
/** |
|||
* Created by wangweijie5 on 2016/12/5. |
|||
*/ |
|||
(function (event) { |
|||
const AUDIO_TYPE = 0; // 音频
|
|||
const VIDEO_TYPE = 1; // 视频
|
|||
const PRIVT_TYPE = 2; // 私有帧
|
|||
|
|||
const PLAYM4_AUDIO_FRAME = 100; // 音频帧
|
|||
const PLAYM4_VIDEO_FRAME = 101; // 视频帧
|
|||
|
|||
const PLAYM4_OK = 1; |
|||
const PLAYM4_ORDER_ERROR = 2; |
|||
const PLAYM4_DECODE_ERROR = 44 // 解码失败
|
|||
const PLAYM4_NOT_KEYFRAME = 48; // 非关键帧
|
|||
const PLAYM4_NEED_MORE_DATA = 31; // 需要更多数据才能解析
|
|||
const PLAYM4_NEED_NEET_LOOP = 35; //丢帧需要下个循环
|
|||
const PLAYM4_SYS_NOT_SUPPORT = 16; // 不支持
|
|||
|
|||
importScripts('Decoder.js'); |
|||
Module.addOnPostRun(function () { |
|||
postMessage({'function': "loaded"}); |
|||
}); |
|||
|
|||
var iStreamMode = 0; // 流模式
|
|||
|
|||
var bOpenMode = false; |
|||
var bOpenStream = false; |
|||
|
|||
var funGetFrameData = null; |
|||
var funGetAudFrameData = null; |
|||
|
|||
var bWorkerPrintLog=false;//worker层log开关
|
|||
|
|||
var g_nPort = -1; |
|||
|
|||
onmessage = function (event) |
|||
{ |
|||
var eventData = event.data; |
|||
var res = 0; |
|||
switch (eventData.command) |
|||
{ |
|||
case "printLog": |
|||
let downloadFlag=eventData.data; |
|||
if(downloadFlag===true) |
|||
{ |
|||
bWorkerPrintLog=true; |
|||
res = Module._SetPrintLogFlag(g_nPort,downloadFlag); |
|||
} |
|||
else |
|||
{ |
|||
bWorkerPrintLog=false; |
|||
res = Module._SetPrintLogFlag(g_nPort,downloadFlag); |
|||
} |
|||
|
|||
if (res !== PLAYM4_OK) |
|||
{ |
|||
console.log("DecodeWorker.js: PlayerSDK print log failed,res"+res); |
|||
postMessage({'function': "printLog", 'errorCode': res}); |
|||
} |
|||
break; |
|||
case "SetPlayPosition": |
|||
let nFrameNumOrTime=eventData.data; |
|||
let enPosType=eventData.type; |
|||
// res = Module._SetPlayPosition(nFrameNumOrTime,enPosType);
|
|||
// if (res !== PLAYM4_OK)
|
|||
// {
|
|||
// postMessage({'function': "SetPlayPosition", 'errorCode': res});
|
|||
// return;
|
|||
// }
|
|||
// //有没有buffer需要清除
|
|||
|
|||
break; |
|||
case "SetStreamOpenMode": |
|||
//获取端口号
|
|||
g_nPort = Module._GetPort(); |
|||
//设置流打开模式
|
|||
iStreamMode = eventData.data; |
|||
res = Module._SetStreamOpenMode(g_nPort,iStreamMode); |
|||
if (res !== PLAYM4_OK) |
|||
{ |
|||
postMessage({'function': "SetStreamOpenMode", 'errorCode': res}); |
|||
return; |
|||
} |
|||
bOpenMode = true; |
|||
break; |
|||
|
|||
case "OpenStream": |
|||
// 接收到的数据
|
|||
var iHeadLen = eventData.dataSize; |
|||
var pHead = Module._malloc(iHeadLen + 4); |
|||
if (pHead === null) |
|||
{ |
|||
return; |
|||
} |
|||
var aHead = Module.HEAPU8.subarray(pHead, pHead + iHeadLen); |
|||
aHead.set(eventData.data); |
|||
res = Module._OpenStream(g_nPort,pHead, iHeadLen, eventData.bufPoolSize); |
|||
postMessage({'function': "OpenStream", 'errorCode': res}); |
|||
if (res !== PLAYM4_OK) |
|||
{ |
|||
//释放内存
|
|||
Module._free(pHead); |
|||
pHead = null; |
|||
return; |
|||
} |
|||
bOpenStream = true; |
|||
break; |
|||
case "Play": |
|||
let resP = Module._Play(g_nPort); |
|||
if (resP !== PLAYM4_OK) |
|||
{ |
|||
return; |
|||
} |
|||
break; |
|||
case "InputData": |
|||
// 接收到的数据
|
|||
var iLen = eventData.dataSize; |
|||
if (iLen > 0) |
|||
{ |
|||
var pInputData = Module._malloc(iLen); |
|||
if (pInputData === null) |
|||
{ |
|||
return; |
|||
} |
|||
var inputData = new Uint8Array(eventData.data); |
|||
// var aInputData = Module.HEAPU8.subarray(pInputData, pInputData + iLen);
|
|||
// aInputData.set(inputData);
|
|||
Module.writeArrayToMemory(inputData, pInputData); |
|||
inputData = null; |
|||
res = Module._InputData(g_nPort,pInputData, iLen); |
|||
if (res !== PLAYM4_OK) |
|||
{ |
|||
let errorCode = Module._GetLastError(g_nPort); |
|||
let sourceRemain = Module._GetSourceBufferRemain(g_nPort); |
|||
postMessage({'function': "InputData", 'errorCode': errorCode,"sourceRemain":sourceRemain}); |
|||
} |
|||
Module._free(pInputData); |
|||
pInputData = null; |
|||
}else{ |
|||
let sourceRemain = Module._GetSourceBufferRemain(g_nPort); |
|||
if(sourceRemain == 0) |
|||
{ |
|||
console.log("C buffer and JS buffer size is both 0"); |
|||
postMessage({'function': "InputData", 'errorCode':PLAYM4_NEED_MORE_DATA}); |
|||
return; |
|||
} |
|||
} |
|||
|
|||
/////////////////////
|
|||
if (funGetFrameData === null) |
|||
{ |
|||
funGetFrameData = Module.cwrap('GetFrameData', 'number'); |
|||
} |
|||
|
|||
while (bOpenMode && bOpenStream) |
|||
{ |
|||
|
|||
var ret = getFrameData(funGetFrameData); |
|||
// 直到获取视频帧或数据不足为止
|
|||
if (PLAYM4_VIDEO_FRAME === ret ||PLAYM4_NEED_MORE_DATA === ret || PLAYM4_ORDER_ERROR === ret || PLAYM4_NEED_NEET_LOOP ===ret)//PLAYM4_VIDEO_FRAME === ret ||
|
|||
{ |
|||
break; |
|||
} |
|||
} |
|||
break; |
|||
|
|||
case "SetSecretKey": |
|||
var keyLen = eventData.nKeyLen; |
|||
var pKeyData = Module._malloc(keyLen); |
|||
if (pKeyData === null) { |
|||
return; |
|||
} |
|||
var nKeySize = eventData.data.length |
|||
var bufData = stringToBytes (eventData.data); |
|||
var aKeyData = Module.HEAPU8.subarray(pKeyData, pKeyData + keyLen); |
|||
aKeyData.set(new Uint8Array(bufData)); |
|||
|
|||
res = Module._SetSecretKey(g_nPort,eventData.nKeyType, pKeyData, keyLen);//, nKeySize
|
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "SetSecretKey", 'errorCode': res}); |
|||
Module._free(pKeyData); |
|||
pKeyData = null; |
|||
return; |
|||
} |
|||
|
|||
Module._free(pKeyData); |
|||
pKeyData = null; |
|||
break; |
|||
|
|||
case "GetBMP": |
|||
var nBMPWidth = eventData.width; |
|||
var nBMPHeight = eventData.height; |
|||
var pYUVData = eventData.data; |
|||
var nYUVSize = nBMPWidth * nBMPHeight * 3 / 2; |
|||
var oBMPCropRect = eventData.rect; |
|||
|
|||
var pDataYUV = Module._malloc(nYUVSize); |
|||
if (pDataYUV === null) { |
|||
return; |
|||
} |
|||
|
|||
Module.writeArrayToMemory(new Uint8Array(pYUVData, 0, nYUVSize), pDataYUV); |
|||
|
|||
// 分配BMP空间
|
|||
var nBmpSize = nBMPWidth * nBMPHeight * 4 + 60; |
|||
var pBmpData = Module._malloc(nBmpSize); |
|||
var pBmpSize = Module._malloc(4); |
|||
if (pBmpData === null || pBmpSize === null) { |
|||
Module._free(pDataYUV); |
|||
pDataYUV = null; |
|||
|
|||
if (pBmpData != null) { |
|||
Module._free(pBmpData); |
|||
pBmpData = null; |
|||
} |
|||
|
|||
if (pBmpSize != null) { |
|||
Module._free(pBmpSize); |
|||
pBmpSize = null; |
|||
} |
|||
return; |
|||
} |
|||
|
|||
//Module._memset(pBmpSize, nBmpSize, 4); // 防止bmp截图出现输入数据过大的错误码
|
|||
Module.setValue(pBmpSize, nBmpSize, "i32"); |
|||
res = Module._GetBMP(g_nPort,pDataYUV, nYUVSize, pBmpData, pBmpSize, |
|||
oBMPCropRect.left, oBMPCropRect.top, oBMPCropRect.right, oBMPCropRect.bottom); |
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "GetBMP", 'errorCode': res}); |
|||
Module._free(pDataYUV); |
|||
pDataYUV = null; |
|||
Module._free(pBmpData); |
|||
pBmpData = null; |
|||
Module._free(pBmpSize); |
|||
pBmpSize = null; |
|||
return; |
|||
} |
|||
|
|||
// 获取BMP图片大小
|
|||
var nBmpDataSize = Module.getValue(pBmpSize, "i32"); |
|||
|
|||
// 获取BMP图片数据
|
|||
var aBmpData = new Uint8Array(nBmpDataSize); |
|||
aBmpData.set(Module.HEAPU8.subarray(pBmpData, pBmpData + nBmpDataSize)); |
|||
|
|||
postMessage({'function': "GetBMP", 'data': aBmpData, 'errorCode': res}, [aBmpData.buffer]); |
|||
aBmpData=null; |
|||
if (pDataYUV != null) { |
|||
Module._free(pDataYUV); |
|||
pDataYUV = null; |
|||
} |
|||
if (pBmpData != null) { |
|||
Module._free(pBmpData); |
|||
pBmpData = null; |
|||
} |
|||
if (pBmpSize != null) { |
|||
Module._free(pBmpSize); |
|||
pBmpSize = null; |
|||
} |
|||
break; |
|||
|
|||
case "GetJPEG": |
|||
var nJpegWidth = eventData.width; |
|||
var nJpegHeight = eventData.height; |
|||
var pYUVData1 = eventData.data; |
|||
var nYUVSize1 = nJpegWidth * nJpegHeight * 3 / 2; |
|||
var oJpegCropRect = eventData.rect; |
|||
|
|||
var pDataYUV1 = Module._malloc(nYUVSize1); |
|||
if (pDataYUV1 === null) { |
|||
return; |
|||
} |
|||
|
|||
Module.writeArrayToMemory(new Uint8Array(pYUVData1, 0, nYUVSize1), pDataYUV1); |
|||
|
|||
// 分配JPEG空间
|
|||
var pJpegData = Module._malloc(nYUVSize1); |
|||
var pJpegSize = Module._malloc(4); |
|||
if (pJpegData === null || pJpegSize === null) { |
|||
if (pJpegData != null) { |
|||
Module._free(pJpegData); |
|||
pJpegData = null; |
|||
} |
|||
|
|||
if (pJpegSize != null) { |
|||
Module._free(pJpegSize); |
|||
pJpegSize = null; |
|||
} |
|||
|
|||
if (pDataYUV1 != null) { |
|||
Module._free(pDataYUV1); |
|||
pDataYUV1 = null; |
|||
} |
|||
return; |
|||
} |
|||
|
|||
Module.setValue(pJpegSize, nJpegWidth * nJpegHeight * 2, "i32"); // JPEG抓图,输入缓冲长度不小于当前帧YUV大小
|
|||
|
|||
res = Module._GetJPEG(g_nPort,pDataYUV1, nYUVSize1, pJpegData, pJpegSize, |
|||
oJpegCropRect.left, oJpegCropRect.top, oJpegCropRect.right, oJpegCropRect.bottom); |
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "GetJPEG", 'errorCode': res}); |
|||
if (pJpegData != null) { |
|||
Module._free(pJpegData); |
|||
pJpegData = null; |
|||
} |
|||
|
|||
if (pJpegSize != null) { |
|||
Module._free(pJpegSize); |
|||
pJpegSize = null; |
|||
} |
|||
|
|||
if (pDataYUV1 != null) { |
|||
Module._free(pDataYUV1); |
|||
pDataYUV1 = null; |
|||
} |
|||
return; |
|||
} |
|||
|
|||
// 获取JPEG图片大小
|
|||
var nJpegSize = Module.getValue(pJpegSize, "i32"); |
|||
|
|||
// 获取JPEG图片数据
|
|||
var aJpegData = new Uint8Array(nJpegSize); |
|||
aJpegData.set(Module.HEAPU8.subarray(pJpegData, pJpegData + nJpegSize)); |
|||
|
|||
postMessage({'function': "GetJPEG", 'data': aJpegData, 'errorCode': res}, [aJpegData.buffer]); |
|||
|
|||
nJpegSize = null; |
|||
aJpegData = null; |
|||
|
|||
if (pDataYUV1 != null) { |
|||
Module._free(pDataYUV1); |
|||
pDataYUV1 = null; |
|||
} |
|||
if (pJpegData != null) { |
|||
Module._free(pJpegData); |
|||
pJpegData = null; |
|||
} |
|||
if (pJpegSize != null) { |
|||
Module._free(pJpegSize); |
|||
pJpegSize = null; |
|||
} |
|||
break; |
|||
|
|||
case "SetDecodeFrameType": |
|||
var nFrameType = eventData.data; |
|||
res = Module._SetDecodeFrameType(g_nPort,nFrameType); |
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "SetDecodeFrameType", 'errorCode': res}); |
|||
return; |
|||
} |
|||
break; |
|||
case "CloseStream": |
|||
//stop
|
|||
let resS = Module._Stop(g_nPort); |
|||
if (resS !== PLAYM4_OK) { |
|||
postMessage({'function': "Stop", 'errorCode': res}); |
|||
return; |
|||
} |
|||
//closeStream
|
|||
res = Module._CloseStream(g_nPort); |
|||
if (res !== PLAYM4_OK) { |
|||
postMessage({'function': "CloseStream", 'errorCode': res}); |
|||
return; |
|||
} |
|||
//freePort
|
|||
let resF = Module._FreePort(g_nPort); |
|||
if (resF !== PLAYM4_OK) { |
|||
postMessage({'function': "FreePort", 'errorCode': res}); |
|||
return; |
|||
} |
|||
break; |
|||
case "PlaySound": |
|||
let resPS = Module._PlaySound(g_nPort); |
|||
if (resPS !== PLAYM4_OK) { |
|||
console.log("PlaySound failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "StopSound": |
|||
let resSS = Module._StopSound(); |
|||
if (resSS !== PLAYM4_OK) { |
|||
console.log("StopSound failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "SetVolume": |
|||
let resSV = Module._SetVolume(g_nPort,eventData.volume); |
|||
if (resSV !== PLAYM4_OK) { |
|||
console.log("Audio SetVolume failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "GetVolume": |
|||
let volume = Module._GetVolume(); |
|||
if(volume>0) |
|||
{ |
|||
postMessage({'function': "GetVolume", 'volume': volume}); |
|||
} |
|||
else{ |
|||
console.log("Audio GetVolume failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "OnlyPlaySound": |
|||
let resOPS = Module._OnlyPlaySound(g_nPort); |
|||
if (resOPS !== PLAYM4_OK) { |
|||
console.log("OnlyPlaySound failed"); |
|||
return; |
|||
} |
|||
break; |
|||
case "Pause" : |
|||
let resPa = Module._Pause(g_nPort,eventData.bPlay); |
|||
if (resPa !== PLAYM4_OK) { |
|||
console.log("Pause failed"); |
|||
return; |
|||
} |
|||
case "PlayRate": |
|||
Module._SetPlayRate(g_nPort,eventData.playRate); |
|||
break; |
|||
case "SetIFrameDecInterval": |
|||
Module._SetIFrameDecInterval(g_nPort,eventData.data); |
|||
break; |
|||
case "SetLostFrameMode": |
|||
Module._SetLostFrameMode(g_nPort,eventData.data); |
|||
break; |
|||
case "SetDemuxModel": |
|||
Module._SetDemuxModel(g_nPort,eventData.nIdemuxType,eventData.bTrue); |
|||
break; |
|||
case "SkipErrorData": |
|||
Module._SkipErrorData(g_nPort,eventData.bSkip); |
|||
break; |
|||
case "SetDecodeERC": |
|||
Module._SetDecodeERC(g_nPort,eventData.nLevel); |
|||
break; |
|||
case "SetANRParam": |
|||
Module._SetANRParam(g_nPort,eventData.nEnable,eventData.nANRLevel); |
|||
break; |
|||
case "SetResampleValue": |
|||
Module._SetResampleValue(g_nPort,eventData.nEnable,eventData.resampleValue); |
|||
break; |
|||
case "GetLastError": |
|||
let errorCode = Module._GetLastError(g_nPort); |
|||
postMessage({'function': "GetLastError", 'errorCode': errorCode}); |
|||
break; |
|||
case "SetGlobalBaseTime": |
|||
Module._SetGlobalBaseTime(g_nPort,eventData.year,eventData.month,eventData.day,eventData.hour,eventData.min,eventData.sec,eventData.ms); |
|||
break; |
|||
default: |
|||
break; |
|||
} |
|||
}; |
|||
|
|||
function getOSDTime(oFrameInfo) { |
|||
var iYear = oFrameInfo.year; |
|||
var iMonth = oFrameInfo.month; |
|||
var iDay = oFrameInfo.day; |
|||
var iHour = oFrameInfo.hour; |
|||
var iMinute = oFrameInfo.minute; |
|||
var iSecond = oFrameInfo.second; |
|||
|
|||
if (iMonth < 10) { |
|||
iMonth = "0" + iMonth; |
|||
} |
|||
if (iDay < 10) { |
|||
iDay = "0" + iDay; |
|||
} |
|||
if (iHour < 10) { |
|||
iHour = "0" + iHour; |
|||
} |
|||
if (iMinute < 10) { |
|||
iMinute = "0" + iMinute; |
|||
} |
|||
if (iSecond < 10) { |
|||
iSecond = "0" + iSecond; |
|||
} |
|||
|
|||
return iYear + "-" + iMonth + "-" + iDay + " " + iHour + ":" + iMinute + ":" + iSecond; |
|||
} |
|||
// 获取帧数据
|
|||
function getFrameData(fun) |
|||
{ |
|||
// function getFrameData() {
|
|||
// 获取帧数据
|
|||
// var res = Module._GetFrameData();
|
|||
var res = fun(); |
|||
if (res === PLAYM4_OK) |
|||
{ |
|||
var oFrameInfo = Module._GetFrameInfo(); |
|||
switch (oFrameInfo.frameType) |
|||
{ |
|||
case AUDIO_TYPE: |
|||
var iSize = oFrameInfo.frameSize; |
|||
if (0 === iSize) |
|||
{ |
|||
return -1; |
|||
} |
|||
var pPCM = Module._GetFrameBuffer(); |
|||
// var audioBuf = new ArrayBuffer(iSize);
|
|||
var aPCMData = new Uint8Array(iSize); |
|||
aPCMData.set(Module.HEAPU8.subarray(pPCM, pPCM + iSize)); |
|||
if(bWorkerPrintLog) |
|||
{ |
|||
console.log("<<<Worker: audio media Info: nSise:"+ oFrameInfo.frameSize+",nSampleRate:"+oFrameInfo.samplesPerSec+',channel:'+oFrameInfo.channels+',bitsPerSample:'+oFrameInfo.bitsPerSample); |
|||
} |
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "audioType", 'data': aPCMData.buffer, |
|||
'frameInfo': oFrameInfo, 'errorCode': res |
|||
}, [aPCMData.buffer]); |
|||
|
|||
oFrameInfo = null; |
|||
pPCM = null; |
|||
aPCMData = null; |
|||
return PLAYM4_AUDIO_FRAME; |
|||
|
|||
case VIDEO_TYPE: |
|||
var szOSDTime = getOSDTime(oFrameInfo); |
|||
|
|||
var iWidth = oFrameInfo.width; |
|||
var iHeight = oFrameInfo.height; |
|||
|
|||
var iYUVSize = iWidth * iHeight * 3 / 2; |
|||
if (0 === iYUVSize) |
|||
{ |
|||
return -1; |
|||
} |
|||
|
|||
var pYUV = Module._GetFrameBuffer(); |
|||
|
|||
// 图像数据渲染后压回,若从主码流切到子码流,存在数组大小与图像大小不匹配现象
|
|||
var aYUVData = new Uint8Array(iYUVSize); |
|||
aYUVData.set(Module.HEAPU8.subarray(pYUV, pYUV + iYUVSize)); |
|||
if(bWorkerPrintLog) |
|||
{ |
|||
console.log("<<<Worker: video media Info: Width:"+ oFrameInfo.width+",Height:"+oFrameInfo.height+",timeStamp:"+oFrameInfo.timeStamp); |
|||
} |
|||
|
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "videoType", 'data': aYUVData.buffer, |
|||
'dataLen': aYUVData.length,'osd': szOSDTime, 'frameInfo': oFrameInfo, 'errorCode': res |
|||
}, [aYUVData.buffer]); |
|||
|
|||
oFrameInfo = null; |
|||
pYUV = null; |
|||
aYUVData = null; |
|||
return PLAYM4_VIDEO_FRAME; |
|||
|
|||
case PRIVT_TYPE: |
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "", 'data': null, |
|||
'dataLen': -1, 'osd': 0, 'frameInfo': null, 'errorCode': PLAYM4_SYS_NOT_SUPPORT |
|||
}); |
|||
return PLAYM4_SYS_NOT_SUPPORT; |
|||
|
|||
default: |
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "", 'data': null, |
|||
'dataLen': -1, 'osd': 0, 'frameInfo': null, 'errorCode': PLAYM4_SYS_NOT_SUPPORT |
|||
}); |
|||
return PLAYM4_SYS_NOT_SUPPORT; |
|||
} |
|||
} |
|||
else { |
|||
let errorCode = Module._GetLastError(g_nPort); |
|||
//解码失败返回裸数据
|
|||
if(PLAYM4_DECODE_ERROR===errorCode) |
|||
{ |
|||
var rawInfo=Module._GetRawDataInfo(); |
|||
var pRawData = Module._GetRawDataBuffer(); |
|||
var aRawData = new Uint8Array(rawInfo.isize); |
|||
aRawData.set(Module.HEAPU8.subarray(pRawData, pRawData + rawInfo.isize)); |
|||
postMessage({ |
|||
'function': "GetRawData", 'type': "", 'data':aRawData.buffer, |
|||
'rawDataLen': rawInfo.isize, 'osd': 0, 'frameInfo': null, 'errorCode': errorCode |
|||
}); |
|||
rawInfo=null; |
|||
pRawData=null; |
|||
aRawData=null; |
|||
} |
|||
//需要更多数据
|
|||
if (PLAYM4_NEED_MORE_DATA === errorCode || PLAYM4_SYS_NOT_SUPPORT === errorCode || PLAYM4_NEED_NEET_LOOP === errorCode){ |
|||
postMessage({ |
|||
'function': "GetFrameData", 'type': "", 'data': null, |
|||
'dataLen': -1, 'osd': 0, 'frameInfo': null, 'errorCode': errorCode |
|||
}); |
|||
} |
|||
return errorCode; |
|||
} |
|||
} |
|||
|
|||
// 开始计算时间
|
|||
function startTime() { |
|||
return new Date().getTime(); |
|||
} |
|||
|
|||
// 结束计算时间
|
|||
function endTime() { |
|||
return new Date().getTime(); |
|||
} |
|||
|
|||
// 字母字符串转byte数组
|
|||
function stringToBytes ( str ) { |
|||
var ch, st, re = []; |
|||
for (var i = 0; i < str.length; i++ ) { |
|||
ch = str.charCodeAt(i); // get char
|
|||
st = []; // set up "stack"
|
|||
do { |
|||
st.push( ch & 0xFF ); // push byte to stack
|
|||
ch = ch >> 8; // shift value down by 1 byte
|
|||
} |
|||
while ( ch ); |
|||
// add stack contents to result
|
|||
// done because chars have "wrong" endianness
|
|||
re = re.concat( st.reverse() ); |
|||
} |
|||
// return an array of bytes
|
|||
return re; |
|||
} |
|||
})(); |
|||
File diff suppressed because one or more lines are too long
@ -1,398 +0,0 @@ |
|||
"use strict"; |
|||
//顶点着色器
|
|||
//attribute修饰符用于声明由浏览器(javascript)传输给顶点着色器的变量值;
|
|||
// vertexPos即我们定义的顶点坐标;
|
|||
// gl_Position是一个内建的传出变量。
|
|||
var vertexYUVShader = [ |
|||
'attribute vec4 vertexPos;', |
|||
'attribute vec2 texturePos;', |
|||
'varying vec2 textureCoord;', |
|||
|
|||
'void main()', |
|||
'{', |
|||
'gl_Position = vertexPos;', |
|||
'textureCoord = texturePos;', |
|||
'}' |
|||
].join('\n'); |
|||
//像素着色器(yuv->rgb)
|
|||
var fragmentYUVShader = [ |
|||
'precision highp float;', |
|||
'varying highp vec2 textureCoord;', |
|||
'uniform sampler2D ySampler;', |
|||
'uniform sampler2D uSampler;', |
|||
'uniform sampler2D vSampler;', |
|||
'const mat4 YUV2RGB = mat4', |
|||
'(', |
|||
'1.1643828125, 0, 1.59602734375, -.87078515625,', |
|||
'1.1643828125, -.39176171875, -.81296875, .52959375,', |
|||
'1.1643828125, 2.017234375, 0, -1.081390625,', |
|||
'0, 0, 0, 1', |
|||
');', |
|||
|
|||
'void main(void) {', |
|||
'highp float y = texture2D(ySampler, textureCoord).r;', |
|||
'highp float u = texture2D(uSampler, textureCoord).r;', |
|||
'highp float v = texture2D(vSampler, textureCoord).r;', |
|||
'gl_FragColor = vec4(y, u, v, 1) * YUV2RGB;', |
|||
'}' |
|||
].join('\n'); |
|||
|
|||
(function (root, factory) { |
|||
root.SuperRender = factory(); |
|||
}(this, function () { |
|||
|
|||
function RenderManager(canvas) { |
|||
|
|||
this.canvasElement = document.getElementById(canvas); |
|||
|
|||
this.initContextGL(); |
|||
|
|||
if(this.contextGL) { |
|||
this.YUVProgram = this.initProgram(vertexYUVShader, fragmentYUVShader); |
|||
this.initBuffers(); |
|||
this.initTextures(); |
|||
} |
|||
}; |
|||
|
|||
/** |
|||
* 初始化WebGL上下文 |
|||
*/ |
|||
RenderManager.prototype.initContextGL = function() { |
|||
|
|||
var canvas = this.canvasElement; |
|||
|
|||
var gl = null; |
|||
|
|||
try { |
|||
gl = canvas.getContext("webgl") || canvas.getContext("experimental-webgl"); |
|||
} catch (e) { |
|||
gl = null; |
|||
} |
|||
|
|||
if(!gl || typeof gl.getParameter !== "function") { |
|||
gl = null; |
|||
} |
|||
|
|||
this.contextGL = gl; |
|||
|
|||
console.log("WebGL1.0"); |
|||
}; |
|||
|
|||
/** |
|||
* 初始化着色器程序 |
|||
* @param vertexShaderScript 顶点着色器脚本 |
|||
* @param fragmentShaderScript 片段着色器脚本 |
|||
*/ |
|||
RenderManager.prototype.initProgram = function(vertexShaderScript, fragmentShaderScript) { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var vertexShader = gl.createShader(gl.VERTEX_SHADER); //创建定点着色器
|
|||
gl.shaderSource(vertexShader, vertexShaderScript); |
|||
gl.compileShader(vertexShader); |
|||
if(!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) { |
|||
console.log('Vertex shader failed to compile: ' + gl.getShaderInfoLog(vertexShader)); |
|||
} |
|||
|
|||
var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); |
|||
gl.shaderSource(fragmentShader, fragmentShaderScript); |
|||
gl.compileShader(fragmentShader); |
|||
if(!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) { |
|||
console.log('Fragment shader failed to compile: ' + gl.getShaderInfoLog(fragmentShader)); |
|||
} |
|||
|
|||
var program = gl.createProgram(); |
|||
gl.attachShader(program, vertexShader); |
|||
gl.attachShader(program, fragmentShader); |
|||
gl.linkProgram(program); |
|||
if(!gl.getProgramParameter(program, gl.LINK_STATUS)) { |
|||
console.log('Program failed to compile: ' + gl.getProgramInfoLog(program)); |
|||
} |
|||
|
|||
gl.deleteShader(vertexShader); |
|||
gl.deleteShader(fragmentShader); |
|||
|
|||
return program; |
|||
}; |
|||
|
|||
/** |
|||
* 初始化数据缓存 |
|||
*/ |
|||
RenderManager.prototype.initBuffers = function() { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var vertexPosBuffer = gl.createBuffer(); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, vertexPosBuffer); |
|||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 1, -1, 1, 1, -1, -1, -1]), gl.STATIC_DRAW); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
|
|||
var texturePosBuffer = gl.createBuffer(); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer); |
|||
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 0, 0, 0, 1, 1, 0, 1]), gl.DYNAMIC_DRAW); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
|
|||
this.vertexPosBuffer = vertexPosBuffer; |
|||
this.texturePosBuffer = texturePosBuffer; |
|||
}; |
|||
|
|||
/** |
|||
* 创建纹理 |
|||
*/ |
|||
RenderManager.prototype.initTexture = function() { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var textureRef = gl.createTexture(); |
|||
gl.bindTexture(gl.TEXTURE_2D, textureRef); |
|||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); |
|||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); |
|||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); |
|||
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); |
|||
gl.bindTexture(gl.TEXTURE_2D, null); |
|||
|
|||
return textureRef; |
|||
}; |
|||
|
|||
/** |
|||
* 初始化YUV纹理 |
|||
*/ |
|||
RenderManager.prototype.initTextures = function() { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var program = this.YUVProgram; |
|||
gl.useProgram(program); |
|||
|
|||
var yTextureRef = this.initTexture(); |
|||
var ySamplerRef = gl.getUniformLocation(program, 'ySampler'); |
|||
gl.uniform1i(ySamplerRef, 0); |
|||
this.yTextureRef = yTextureRef; |
|||
|
|||
var uTextureRef = this.initTexture(); |
|||
var uSamplerRef = gl.getUniformLocation(program, 'uSampler'); |
|||
gl.uniform1i(uSamplerRef, 1); |
|||
this.uTextureRef = uTextureRef; |
|||
|
|||
var vTextureRef = this.initTexture(); |
|||
var vSamplerRef = gl.getUniformLocation(program, 'vSampler'); |
|||
gl.uniform1i(vSamplerRef, 2); |
|||
this.vTextureRef = vTextureRef; |
|||
|
|||
gl.useProgram(null); |
|||
}; |
|||
|
|||
/** |
|||
* 显示帧数据 |
|||
* @param nWidth 宽度 |
|||
* @param nHeight 高度 |
|||
* @param nHeight 帧数据 |
|||
*/ |
|||
RenderManager.prototype.SR_DisplayFrameData = function(nWidth, nHeight, pData,dWidth,dHeight) { |
|||
|
|||
if(nWidth <= 0 || nHeight <= 0) |
|||
{ |
|||
return; |
|||
} |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
if(null == pData) |
|||
{ |
|||
gl.clearColor(0.0, 0.0, 0.0, 0.0); |
|||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
|||
return; |
|||
} |
|||
|
|||
var canvas = this.canvasElement; |
|||
|
|||
this.nWindowWidth = canvas.width; |
|||
this.nWindowHeight = canvas.height; |
|||
|
|||
var nWindowWidth = this.nWindowWidth; |
|||
var nWindowHeight = this.nWindowHeight; |
|||
|
|||
gl.clearColor(0.8, 0.8, 1.0, 1.0); |
|||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT); |
|||
|
|||
gl.viewport(0, 0, nWindowWidth, nWindowHeight); |
|||
|
|||
this.updateFrameData(nWidth, nHeight, pData,dWidth,dHeight); |
|||
|
|||
var program = this.YUVProgram; |
|||
gl.useProgram(program); |
|||
|
|||
var vertexPosBuffer = this.vertexPosBuffer; |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, vertexPosBuffer); |
|||
var vertexPosRef = gl.getAttribLocation(program, 'vertexPos'); |
|||
gl.enableVertexAttribArray(vertexPosRef); |
|||
gl.vertexAttribPointer(vertexPosRef, 2, gl.FLOAT, false, 0, 0); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
|
|||
var texturePosBuffer = this.texturePosBuffer; |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer); |
|||
var texturePosRef = gl.getAttribLocation(program, 'texturePos'); |
|||
gl.enableVertexAttribArray(texturePosRef); |
|||
gl.vertexAttribPointer(texturePosRef, 2, gl.FLOAT, false, 0, 0); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
|
|||
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4); |
|||
|
|||
gl.disableVertexAttribArray(vertexPosRef); |
|||
gl.disableVertexAttribArray(texturePosRef); |
|||
|
|||
gl.useProgram(null); |
|||
}; |
|||
|
|||
/** |
|||
* 上传YUV数据到纹理 |
|||
* @param nWidth 宽度 |
|||
* @param nHeight 高度 |
|||
* @param nHeight 帧数据 |
|||
*/ |
|||
RenderManager.prototype.updateFrameData = function(width, height, data,dWidth,dHeight) { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var yTextureRef = this.yTextureRef; |
|||
var uTextureRef = this.uTextureRef; |
|||
var vTextureRef = this.vTextureRef; |
|||
|
|||
var i420Data = data; |
|||
// debugger;
|
|||
if(width == dWidth && height == dHeight) |
|||
{ |
|||
var yDataLength = width * height; |
|||
var yData = i420Data.subarray(0, yDataLength); |
|||
gl.activeTexture(gl.TEXTURE0); |
|||
gl.bindTexture(gl.TEXTURE_2D, yTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width, height, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, yData); |
|||
|
|||
var cbDataLength = width/2 * height/2; |
|||
var cbData = i420Data.subarray(width*height, width*height + cbDataLength); |
|||
gl.activeTexture(gl.TEXTURE2); |
|||
gl.bindTexture(gl.TEXTURE_2D, vTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width/2, height/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, cbData); |
|||
|
|||
var crDataLength = cbDataLength; |
|||
var crData = i420Data.subarray(width*height + width*height/4, width*height + width*height/4 + crDataLength); |
|||
gl.activeTexture(gl.TEXTURE1); |
|||
gl.bindTexture(gl.TEXTURE_2D, uTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width/2, height/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, crData); |
|||
|
|||
} |
|||
else |
|||
{ |
|||
// //裁剪宽
|
|||
var yDataLength = dWidth * dHeight; |
|||
var yData=new Uint8Array(yDataLength) ; |
|||
for(var i=0;i<dHeight;i++) |
|||
{ |
|||
//var ySonData=new Uint8Array(dWidth) ;
|
|||
var ySonData = i420Data.subarray(i*width, i*width+dWidth); |
|||
for (var j = 0; j < dWidth; j++) { |
|||
yData[i*dWidth + j] = ySonData[j]; |
|||
} |
|||
} |
|||
gl.activeTexture(gl.TEXTURE0); |
|||
gl.bindTexture(gl.TEXTURE_2D, yTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth, dHeight, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, yData); |
|||
yData=null; |
|||
ySonData=null; |
|||
|
|||
var cbDataLength = dWidth/2 * dHeight/2; |
|||
var cbData =new Uint8Array(cbDataLength); |
|||
//var cbSonData=new Uint8Array(dWidth/2) ;
|
|||
for(var i=0;i<dHeight/2;i++) |
|||
{ |
|||
var cbSonData = i420Data.subarray(width*height+i*width/2, width*height+i*width/2+dWidth/2); |
|||
for (var j = 0; j < dWidth/2; j++) { |
|||
cbData[i*dWidth/2 + j] = cbSonData[j]; |
|||
} |
|||
} |
|||
gl.activeTexture(gl.TEXTURE2); |
|||
gl.bindTexture(gl.TEXTURE_2D, vTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth/2, dHeight/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, cbData); |
|||
cbData=null; |
|||
cbSonData=null; |
|||
|
|||
var crDataLength = cbDataLength; |
|||
var crData = new Uint8Array(crDataLength); |
|||
for(var i=0;i<dHeight/2;i++) |
|||
{ |
|||
var crSonData = i420Data.subarray(width*height*5/4+i*width/2, width*height*5/4+i*width/2+dWidth/2); |
|||
for (var j = 0; j < dWidth/2; j++) { |
|||
crData[i*dWidth/2 + j] = crSonData[j]; |
|||
} |
|||
} |
|||
gl.activeTexture(gl.TEXTURE1); |
|||
gl.bindTexture(gl.TEXTURE_2D, uTextureRef); |
|||
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth/2, dHeight/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, crData); |
|||
crData=null; |
|||
crSonData=null; |
|||
} |
|||
|
|||
}; |
|||
|
|||
/** |
|||
* 设置显示区域 |
|||
* @param stDisplayRect 显示区域 |
|||
*/ |
|||
RenderManager.prototype.SR_SetDisplayRect = function(stDisplayRect) { |
|||
|
|||
var gl = this.contextGL; |
|||
var oRect = this.canvasElement.getBoundingClientRect();//采用实际宽高,不然多窗口scale情况下放大异常
|
|||
var nWindowWidth = oRect.width; |
|||
var nWindowHeight = oRect.height; |
|||
// var nWindowWidth = this.nWindowWidth;
|
|||
// var nWindowHeight = this.nWindowHeight;
|
|||
//console.log("this.nWindowWidth:"+this.nWindowWidth+", this.nWindowHeight:"+this.nWindowHeight)
|
|||
var texturePosValues = null; |
|||
|
|||
if(stDisplayRect && nWindowWidth > 0 && nWindowHeight > 0) { |
|||
var fLeft = stDisplayRect.left / nWindowWidth; |
|||
var fTop = stDisplayRect.top / nWindowHeight; |
|||
var fRight = stDisplayRect.right / nWindowWidth; |
|||
var fBottom = stDisplayRect.bottom / nWindowHeight; |
|||
|
|||
texturePosValues = new Float32Array([fRight, fTop, fLeft, fTop, fRight, fBottom, fLeft, fBottom]); |
|||
} |
|||
else { |
|||
texturePosValues = new Float32Array([1, 0, 0, 0, 1, 1, 0, 1]); |
|||
} |
|||
|
|||
var texturePosBuffer = this.texturePosBuffer; |
|||
|
|||
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer); |
|||
gl.bufferSubData(gl.ARRAY_BUFFER, 0, texturePosValues); |
|||
gl.bindBuffer(gl.ARRAY_BUFFER, null); |
|||
}; |
|||
|
|||
/** |
|||
* 释放显示资源 |
|||
*/ |
|||
RenderManager.prototype.SR_Destroy = function() { |
|||
|
|||
var gl = this.contextGL; |
|||
|
|||
var YUVProgram = this.YUVProgram; |
|||
gl.deleteProgram(YUVProgram); |
|||
|
|||
var vertexPosBuffer = this.vertexPosBuffer; |
|||
var texturePosBuffer = this.texturePosBuffer; |
|||
|
|||
gl.deleteBuffer(vertexPosBuffer); |
|||
gl.deleteBuffer(texturePosBuffer); |
|||
|
|||
var yTextureRef = this.yTextureRef; |
|||
var uTextureRef = this.uTextureRef; |
|||
var vTextureRef = this.vTextureRef; |
|||
gl.deleteTexture(yTextureRef); |
|||
gl.deleteTexture(uTextureRef); |
|||
gl.deleteTexture(vTextureRef); |
|||
gl.getExtension('WEBGL_lose_context').loseContext(); |
|||
}; |
|||
|
|||
return RenderManager; |
|||
|
|||
})); |
|||
File diff suppressed because one or more lines are too long
Binary file not shown.
@ -1 +0,0 @@ |
|||
"use strict";var Module={};var initializedJS=false;function threadPrintErr(){var text=Array.prototype.slice.call(arguments).join(" ");console.error(text)}function threadAlert(){var text=Array.prototype.slice.call(arguments).join(" ");postMessage({cmd:"alert",text:text,threadId:Module["_pthread_self"]()})}var err=threadPrintErr;self.alert=threadAlert;Module["instantiateWasm"]=function(info,receiveInstance){var instance=new WebAssembly.Instance(Module["wasmModule"],info);receiveInstance(instance);Module["wasmModule"]=null;return instance.exports};self.onmessage=function(e){try{if(e.data.cmd==="load"){Module["wasmModule"]=e.data.wasmModule;Module["wasmMemory"]=e.data.wasmMemory;Module["buffer"]=Module["wasmMemory"].buffer;Module["ENVIRONMENT_IS_PTHREAD"]=true;if(typeof e.data.urlOrBlob==="string"){importScripts(e.data.urlOrBlob)}else{var objectUrl=URL.createObjectURL(e.data.urlOrBlob);importScripts(objectUrl);URL.revokeObjectURL(objectUrl)}JSPlayerModule(Module).then(function(instance){Module=instance})}else if(e.data.cmd==="run"){Module["__performance_now_clock_drift"]=performance.now()-e.data.time;Module["__emscripten_thread_init"](e.data.threadInfoStruct,0,0);var max=e.data.stackBase;var top=e.data.stackBase+e.data.stackSize;Module["establishStackSpace"](top,max);Module["PThread"].receiveObjectTransfer(e.data);Module["PThread"].threadInit();if(!initializedJS){Module["___embind_register_native_and_builtin_types"]();initializedJS=true}try{var result=Module["invokeEntryPoint"](e.data.start_routine,e.data.arg);if(Module["keepRuntimeAlive"]()){Module["PThread"].setExitStatus(result)}else{Module["__emscripten_thread_exit"](result)}}catch(ex){if(ex!="unwind"){if(ex instanceof Module["ExitStatus"]){if(Module["keepRuntimeAlive"]()){}else{Module["__emscripten_thread_exit"](ex.status)}}else{Module["__emscripten_thread_exit"](-2);throw ex}}}}else if(e.data.cmd==="cancel"){if(Module["_pthread_self"]()){Module["__emscripten_thread_exit"](-1)}postMessage({"cmd":"cancelDone"})}else if(e.data.target==="setimmediate"){}else if(e.data.cmd==="processThreadQueue"){if(Module["_pthread_self"]()){Module["_emscripten_current_thread_process_queued_calls"]()}}else{err("worker.js received unknown command "+e.data.cmd);err(e.data)}}catch(ex){err("worker.js onmessage() captured an uncaught exception: "+ex);if(ex&&ex.stack)err(ex.stack);throw ex}}; |
|||
File diff suppressed because one or more lines are too long
Binary file not shown.
@ -1 +0,0 @@ |
|||
"use strict";var Module={};var initializedJS=false;function threadPrintErr(){var text=Array.prototype.slice.call(arguments).join(" ");console.error(text)}function threadAlert(){var text=Array.prototype.slice.call(arguments).join(" ");postMessage({cmd:"alert",text:text,threadId:Module["_pthread_self"]()})}var err=threadPrintErr;self.alert=threadAlert;Module["instantiateWasm"]=function(info,receiveInstance){var instance=new WebAssembly.Instance(Module["wasmModule"],info);receiveInstance(instance);Module["wasmModule"]=null;return instance.exports};self.onmessage=function(e){try{if(e.data.cmd==="load"){Module["wasmModule"]=e.data.wasmModule;Module["wasmMemory"]=e.data.wasmMemory;Module["buffer"]=Module["wasmMemory"].buffer;Module["ENVIRONMENT_IS_PTHREAD"]=true;if(typeof e.data.urlOrBlob==="string"){importScripts(e.data.urlOrBlob)}else{var objectUrl=URL.createObjectURL(e.data.urlOrBlob);importScripts(objectUrl);URL.revokeObjectURL(objectUrl)}JSPlayerModule(Module).then(function(instance){Module=instance})}else if(e.data.cmd==="run"){Module["__performance_now_clock_drift"]=performance.now()-e.data.time;Module["__emscripten_thread_init"](e.data.threadInfoStruct,0,0);var max=e.data.stackBase;var top=e.data.stackBase+e.data.stackSize;Module["establishStackSpace"](top,max);Module["PThread"].receiveObjectTransfer(e.data);Module["PThread"].threadInit();if(!initializedJS){Module["___embind_register_native_and_builtin_types"]();initializedJS=true}try{var result=Module["invokeEntryPoint"](e.data.start_routine,e.data.arg);if(Module["keepRuntimeAlive"]()){Module["PThread"].setExitStatus(result)}else{Module["__emscripten_thread_exit"](result)}}catch(ex){if(ex!="unwind"){if(ex instanceof Module["ExitStatus"]){if(Module["keepRuntimeAlive"]()){}else{Module["__emscripten_thread_exit"](ex.status)}}else{Module["__emscripten_thread_exit"](-2);throw ex}}}}else if(e.data.cmd==="cancel"){if(Module["_pthread_self"]()){Module["__emscripten_thread_exit"](-1)}postMessage({"cmd":"cancelDone"})}else if(e.data.target==="setimmediate"){}else if(e.data.cmd==="processThreadQueue"){if(Module["_pthread_self"]()){Module["_emscripten_current_thread_process_queued_calls"]()}}else{err("worker.js received unknown command "+e.data.cmd);err(e.data)}}catch(ex){err("worker.js onmessage() captured an uncaught exception: "+ex);if(ex&&ex.stack)err(ex.stack);throw ex}}; |
|||
File diff suppressed because one or more lines are too long
Binary file not shown.
File diff suppressed because one or more lines are too long
Binary file not shown.
@ -1 +0,0 @@ |
|||
"use strict";var Module={};if(typeof process==="object"&&typeof process.versions==="object"&&typeof process.versions.node==="string"){var nodeWorkerThreads=require("worker_threads");var parentPort=nodeWorkerThreads.parentPort;parentPort.on("message",function(data){onmessage({data:data})});var nodeFS=require("fs");Object.assign(global,{self:global,require:require,Module:Module,location:{href:__filename},Worker:nodeWorkerThreads.Worker,importScripts:function(f){(0,eval)(nodeFS.readFileSync(f,"utf8"))},postMessage:function(msg){parentPort.postMessage(msg)},performance:global.performance||{now:function(){return Date.now()}}})}var initializedJS=false;function threadPrintErr(){var text=Array.prototype.slice.call(arguments).join(" ");console.error(text)}function threadAlert(){var text=Array.prototype.slice.call(arguments).join(" ");postMessage({cmd:"alert",text:text,threadId:Module["_pthread_self"]()})}var err=threadPrintErr;self.alert=threadAlert;Module["instantiateWasm"]=function(info,receiveInstance){var instance=new WebAssembly.Instance(Module["wasmModule"],info);receiveInstance(instance);Module["wasmModule"]=null;return instance.exports};self.onmessage=function(e){try{if(e.data.cmd==="load"){Module["wasmModule"]=e.data.wasmModule;Module["wasmMemory"]=e.data.wasmMemory;Module["buffer"]=Module["wasmMemory"].buffer;Module["ENVIRONMENT_IS_PTHREAD"]=true;if(typeof e.data.urlOrBlob==="string"){importScripts(e.data.urlOrBlob)}else{var objectUrl=URL.createObjectURL(e.data.urlOrBlob);importScripts(objectUrl);URL.revokeObjectURL(objectUrl)}JSAudioInterComModule(Module).then(function(instance){Module=instance})}else if(e.data.cmd==="run"){Module["__performance_now_clock_drift"]=performance.now()-e.data.time;Module["__emscripten_thread_init"](e.data.threadInfoStruct,0,0);var max=e.data.stackBase;var top=e.data.stackBase+e.data.stackSize;Module["establishStackSpace"](top,max);Module["PThread"].receiveObjectTransfer(e.data);Module["PThread"].threadInit();if(!initializedJS){Module["___embind_register_native_and_builtin_types"]();initializedJS=true}try{var result=Module["invokeEntryPoint"](e.data.start_routine,e.data.arg);if(Module["keepRuntimeAlive"]()){Module["PThread"].setExitStatus(result)}else{Module["__emscripten_thread_exit"](result)}}catch(ex){if(ex!="unwind"){if(ex instanceof Module["ExitStatus"]){if(Module["keepRuntimeAlive"]()){}else{Module["__emscripten_thread_exit"](ex.status)}}else{Module["__emscripten_thread_exit"](-2);throw ex}}}}else if(e.data.cmd==="cancel"){if(Module["_pthread_self"]()){Module["__emscripten_thread_exit"](-1)}postMessage({"cmd":"cancelDone"})}else if(e.data.target==="setimmediate"){}else if(e.data.cmd==="processThreadQueue"){if(Module["_pthread_self"]()){Module["_emscripten_current_thread_process_queued_calls"]()}}else{err("worker.js received unknown command "+e.data.cmd);err(e.data)}}catch(ex){err("worker.js onmessage() captured an uncaught exception: "+ex);if(ex&&ex.stack)err(ex.stack);throw ex}}; |
|||
File diff suppressed because it is too large
Binary file not shown.
@ -1,120 +0,0 @@ |
|||
importScripts('libSystemTransform.js'); |
|||
const RECORDRTP = 0; //录制一份未经过转封装的码流原始数据,用于定位问题
|
|||
let dataType = 1; |
|||
|
|||
// 转封装库回调函数
|
|||
self.STCallBack = function (fileIndex,indexLen, data, dataLen) |
|||
{ |
|||
//stFrameInfo的类型见DETAIL_FRAME_INFO
|
|||
let stFrameInfo = Module._GetDetialFrameInfo(); |
|||
let nIsMp4Index = stFrameInfo.nIsMp4Index; |
|||
//console.log("FrameType is " , stFrameInfo);
|
|||
//console.log("nIsMp4Index is " + nIsMp4Index);
|
|||
//debugger
|
|||
var pData = null; |
|||
pData = new Uint8Array(dataLen); |
|||
pData.set(Module.HEAPU8.subarray(data, data + dataLen)); |
|||
if (dataType === 1) { |
|||
if (pData[0] == 0x49 && pData[1] == 0x4d && pData[2] == 0x4b && pData[3] == 0x48) {//码流头丢掉
|
|||
return; |
|||
} |
|||
postMessage({type: "outputData", buf: pData, dType: 1}); |
|||
dataType = 2; |
|||
} else { |
|||
if (nIsMp4Index) { |
|||
postMessage({type: "outputData", buf: pData, dType: 6}); //6:索引类型
|
|||
} else { |
|||
postMessage({type: "outputData", buf: pData, dType: 2}); //2:码流
|
|||
} |
|||
} |
|||
|
|||
//stFrameInfo的类型见DETAIL_FRAME_INFO
|
|||
//let stFrameInfo = Module._GetDetialFrameInfo();
|
|||
//let stFrameType = stFrameInfo.nFrameType;
|
|||
//let nFrameNum = stFrameInfo.nFrameNum;
|
|||
//let nTimeStamp = stFrameInfo.nTimeStamp;
|
|||
//let nIsMp4Index = stFrameInfo.nIsMp4Index;
|
|||
|
|||
//console.log("FrameType is " + stFrameType);
|
|||
//console.log("nIsMp4Index is " + nIsMp4Index);
|
|||
|
|||
} |
|||
|
|||
// self.Module = { memoryInitializerRequest: loadMemInitFile(), TOTAL_MEMORY: 128*1024*1024 };
|
|||
// importScripts('SystemTransform.js');
|
|||
|
|||
self.Module['onRuntimeInitialized'] = function (){ |
|||
postMessage({type: "loaded"}); |
|||
} |
|||
onmessage = function (e) { |
|||
var data = e.data; |
|||
if ("create" === data.type) { |
|||
if (RECORDRTP) { |
|||
postMessage({type: "created"}); |
|||
postMessage({type: "outputData", buf: data.buf, dType: 1}); |
|||
} else { |
|||
var iHeadLen = data.len; |
|||
var pHead = Module._malloc(iHeadLen); |
|||
|
|||
self.writeArrayToMemory(new Uint8Array(data.buf), pHead); |
|||
var iTransType = data.packType;//目标格式
|
|||
var iRet = Module._CreatHandle(pHead, iTransType, 4096); |
|||
if (iRet != 0) { |
|||
console.log("_CreatHandle failed!" + iRet); |
|||
} else { |
|||
iRet = Module._SysTransRegisterDataCallBack(); |
|||
if(iRet != 0) |
|||
{ |
|||
console.log("_SysTransRegisterDataCallBack Failed:" + iRet); |
|||
} |
|||
|
|||
iRet = Module._SysTransStart(null, null); |
|||
if(iRet != 0) |
|||
{ |
|||
console.log("_SysTransStart Failed:" + iRet); |
|||
} |
|||
postMessage({type: "created"}); |
|||
} |
|||
} |
|||
|
|||
} else if ("inputData" === data.type) { |
|||
if (RECORDRTP) { |
|||
var aFileData = new Uint8Array(data.buf); // 拷贝一份
|
|||
var iBufferLen = aFileData.length; |
|||
var szBufferLen = iBufferLen.toString(16); |
|||
if (szBufferLen.length === 1) { |
|||
szBufferLen = "000" + szBufferLen; |
|||
} else if (szBufferLen.length === 2) { |
|||
szBufferLen = "00" + szBufferLen; |
|||
} else if (szBufferLen.length === 3) { |
|||
szBufferLen = "0" + szBufferLen; |
|||
} |
|||
var aData = [0, 0, parseInt(szBufferLen.substring(0, 2), 16), parseInt(szBufferLen.substring(2, 4), 16)]; |
|||
for(var iIndex = 0, iDataLength = aFileData.length; iIndex < iDataLength; iIndex++) { |
|||
aData[iIndex + 4] = aFileData[iIndex] |
|||
} |
|||
var dataUint8 = new Uint8Array(aData); |
|||
postMessage({type: "outputData", buf: dataUint8.buffer, dType: 2}); |
|||
} else { |
|||
let pInputDataBuf = Module._malloc(data.len); |
|||
var idataLen = data.len; |
|||
self.writeArrayToMemory(new Uint8Array(data.buf), pInputDataBuf); |
|||
// 输入数据,每次最多2m
|
|||
let pp = Module._SysTransInputData(0, pInputDataBuf, idataLen); |
|||
if(pp != 0) { |
|||
//console.log("InputData Failed:" + pp);
|
|||
} |
|||
Module._free(pInputDataBuf); |
|||
} |
|||
} else if ("release" === data.type) { |
|||
var iRet = Module._SysTransStop(); |
|||
if (iRet != 0) { |
|||
console.log("_SysTransStop Failed:", iRet); |
|||
} |
|||
Module._SysTransRelease(); |
|||
if (iRet != 0) { |
|||
console.log("_SysTransRelease Failed:", iRet); |
|||
} |
|||
close(); |
|||
} |
|||
}; |
|||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Loading…
Reference in new issue